Remove Qt SVG and Qt OpenGL as hard dependencies
Qt SVG is not used in the frontend (no SVGs are rendered).
Neither is Qt OpenGL used. Qt OpenGL is discouraged anyway.
// SortUtils.cpp
#include "StdAfx.h"
#include "SortUtils.h"
#include "Common/Wildcard.h"
static int CompareStrings(const int *p1, const int *p2, void *param)
{
const UStringVector &strings = *(const UStringVector *)param;
return CompareFileNames(strings[*p1], strings[*p2]);
}
void SortFileNames(const UStringVector &strings, CIntVector &indices)
{
indices.Clear();
int numItems = strings.Size();
indices.Reserve(numItems);
for(int i = 0; i < numItems; i++)
indices.Add(i);
indices.Sort(CompareStrings, (void *)&strings);
}