Remove Qt SVG and Qt OpenGL as hard dependencies
Qt SVG is not used in the frontend (no SVGs are rendered).
Neither is Qt OpenGL used. Qt OpenGL is discouraged anyway.
// Extract.h
#ifndef __EXTRACT_H
#define __EXTRACT_H
#include "Common/Wildcard.h"
#include "Windows/FileFind.h"
#include "../../Archive/IArchive.h"
#include "ArchiveExtractCallback.h"
#include "ArchiveOpenCallback.h"
#include "ExtractMode.h"
#include "Property.h"
#include "../Common/LoadCodecs.h"
class CExtractOptions
{
public:
bool StdOutMode;
bool TestMode;
NExtract::NPathMode::EEnum PathMode;
UString OutputDir;
bool YesToAll;
UString DefaultItemName;
NWindows::NFile::NFind::CFileInfoW ArchiveFileInfo;
// bool ShowDialog;
// bool PasswordEnabled;
// UString Password;
#ifdef COMPRESS_MT
CObjectVector<CProperty> Properties;
#endif
NExtract::NOverwriteMode::EEnum OverwriteMode;
#ifdef EXTERNAL_CODECS
CCodecs *Codecs;
#endif
CExtractOptions():
StdOutMode(false),
YesToAll(false),
TestMode(false),
PathMode(NExtract::NPathMode::kFullPathnames),
OverwriteMode(NExtract::NOverwriteMode::kAskBefore)
{}
/*
bool FullPathMode() const { return (ExtractMode == NExtractMode::kTest) ||
(ExtractMode == NExtractMode::kFullPath); }
*/
};
struct CDecompressStat
{
UInt64 NumArchives;
UInt64 UnpackSize;
UInt64 PackSize;
UInt64 NumFolders;
UInt64 NumFiles;
void Clear() { NumArchives = PackSize = UnpackSize = NumFolders = NumFiles = 0; }
};
HRESULT DecompressArchives(
CCodecs *codecs,
UStringVector &archivePaths, UStringVector &archivePathsFull,
const NWildcard::CCensorNode &wildcardCensor,
const CExtractOptions &options,
IOpenCallbackUI *openCallback,
IExtractCallbackUI *extractCallback,
UString &errorMessage,
CDecompressStat &stat);
#endif