Remove Qt SVG and Qt OpenGL as hard dependencies
Qt SVG is not used in the frontend (no SVGs are rendered).
Neither is Qt OpenGL used. Qt OpenGL is discouraged anyway.
// EnumDirItems.h
#ifndef __ENUM_DIR_ITEMS_H
#define __ENUM_DIR_ITEMS_H
#include "Common/Wildcard.h"
#include "DirItem.h"
#include "Windows/FileFind.h"
void AddDirFileInfo(
const UString &prefix,
const UString &fullPathName,
const NWindows::NFile::NFind::CFileInfoW &fileInfo,
CObjectVector<CDirItem> &dirItems);
void EnumerateDirItems(
const UString &baseFolderPrefix,
const UStringVector &fileNames,
const UString &archiveNamePrefix,
CObjectVector<CDirItem> &dirItems,
UStringVector &errorPaths,
CRecordVector<DWORD> &errorCodes);
struct IEnumDirItemCallback
{
virtual HRESULT CheckBreak() { return S_OK; }
};
HRESULT EnumerateItems(
const NWildcard::CCensor &censor,
CObjectVector<CDirItem> &dirItems,
IEnumDirItemCallback *callback,
UStringVector &errorPaths,
CRecordVector<DWORD> &errorCodes);
#endif