misc/libphysfs/lzma/CPP/7zip/Compress/RangeCoder/RangeCoderBit.h
author Wuzzy <Wuzzy2@mail.ru>
Thu, 15 Mar 2018 21:15:16 +0100
changeset 13221 02bf6902eeb0
parent 12213 bb5522e88ab2
permissions -rw-r--r--
Remove Qt SVG and Qt OpenGL as hard dependencies Qt SVG is not used in the frontend (no SVGs are rendered). Neither is Qt OpenGL used. Qt OpenGL is discouraged anyway.

// Compress/RangeCoder/RangeCoderBit.h

#ifndef __COMPRESS_RANGECODER_BIT_H
#define __COMPRESS_RANGECODER_BIT_H

#include "RangeCoder.h"

namespace NCompress {
namespace NRangeCoder {

const int kNumBitModelTotalBits  = 11;
const UInt32 kBitModelTotal = (1 << kNumBitModelTotalBits);

const int kNumMoveReducingBits = 2;

const int kNumBitPriceShiftBits = 6;
const UInt32 kBitPrice = 1 << kNumBitPriceShiftBits;

class CPriceTables
{
public:
  static UInt32 ProbPrices[kBitModelTotal >> kNumMoveReducingBits];
  static void Init();
  CPriceTables();
};

template <int numMoveBits>
class CBitModel
{
public:
  UInt32 Prob;
  void UpdateModel(UInt32 symbol)
  {
    /*
    Prob -= (Prob + ((symbol - 1) & ((1 << numMoveBits) - 1))) >> numMoveBits;
    Prob += (1 - symbol) << (kNumBitModelTotalBits - numMoveBits);
    */
    if (symbol == 0)
      Prob += (kBitModelTotal - Prob) >> numMoveBits;
    else
      Prob -= (Prob) >> numMoveBits;
  }
public:
  void Init() { Prob = kBitModelTotal / 2; }
};

template <int numMoveBits>
class CBitEncoder: public CBitModel<numMoveBits>
{
public:
  void Encode(CEncoder *encoder, UInt32 symbol)
  {
    /*
    encoder->EncodeBit(this->Prob, kNumBitModelTotalBits, symbol);
    this->UpdateModel(symbol);
    */
    UInt32 newBound = (encoder->Range >> kNumBitModelTotalBits) * this->Prob;
    if (symbol == 0)
    {
      encoder->Range = newBound;
      this->Prob += (kBitModelTotal - this->Prob) >> numMoveBits;
    }
    else
    {
      encoder->Low += newBound;
      encoder->Range -= newBound;
      this->Prob -= (this->Prob) >> numMoveBits;
    }
    if (encoder->Range < kTopValue)
    {
      encoder->Range <<= 8;
      encoder->ShiftLow();
    }
  }
  UInt32 GetPrice(UInt32 symbol) const
  {
    return CPriceTables::ProbPrices[
      (((this->Prob - symbol) ^ ((-(int)symbol))) & (kBitModelTotal - 1)) >> kNumMoveReducingBits];
  }
  UInt32 GetPrice0() const { return CPriceTables::ProbPrices[this->Prob >> kNumMoveReducingBits]; }
  UInt32 GetPrice1() const { return CPriceTables::ProbPrices[(kBitModelTotal - this->Prob) >> kNumMoveReducingBits]; }
};


template <int numMoveBits>
class CBitDecoder: public CBitModel<numMoveBits>
{
public:
  UInt32 Decode(CDecoder *decoder)
  {
    UInt32 newBound = (decoder->Range >> kNumBitModelTotalBits) * this->Prob;
    if (decoder->Code < newBound)
    {
      decoder->Range = newBound;
      this->Prob += (kBitModelTotal - this->Prob) >> numMoveBits;
      if (decoder->Range < kTopValue)
      {
        decoder->Code = (decoder->Code << 8) | decoder->Stream.ReadByte();
        decoder->Range <<= 8;
      }
      return 0;
    }
    else
    {
      decoder->Range -= newBound;
      decoder->Code -= newBound;
      this->Prob -= (this->Prob) >> numMoveBits;
      if (decoder->Range < kTopValue)
      {
        decoder->Code = (decoder->Code << 8) | decoder->Stream.ReadByte();
        decoder->Range <<= 8;
      }
      return 1;
    }
  }
};

}}

#endif