Remove Qt SVG and Qt OpenGL as hard dependencies
Qt SVG is not used in the frontend (no SVGs are rendered).
Neither is Qt OpenGL used. Qt OpenGL is discouraged anyway.
PROG = lzma.exe
CFLAGS = $(CFLAGS) \
-DCOMPRESS_MF_MT \
-DBENCH_MT \
LIBS = $(LIBS) oleaut32.lib user32.lib
!IFDEF CPU
LIBS = $(LIBS) bufferoverflowU.lib
CFLAGS = $(CFLAGS) -GS- -Zc:forScope -W4 -Wp64 -DUNICODE -D_UNICODE
!ENDIF
!IFNDEF O
!IFDEF CPU
O=$(CPU)
!ELSE
O=O
!ENDIF
!ENDIF
!IFDEF MY_STATIC_LINK
!IFNDEF MY_SINGLE_THREAD
CFLAGS = $(CFLAGS) -MT
!ENDIF
!ELSE
CFLAGS = $(CFLAGS) -MD
!ENDIF
CFLAGS = $(CFLAGS) -nologo -EHsc -c -Fo$O/
CFLAGS_O1 = $(CFLAGS) -O1
CFLAGS_O2 = $(CFLAGS) -O2
LFLAGS = $(LFLAGS) -nologo -OPT:NOWIN98
PROGPATH = $O\$(PROG)
COMPL_O1 = $(CPP) $(CFLAGS_O1) $**
COMPL_O2 = $(CPP) $(CFLAGS_O2) $**
COMPL = $(CPP) $(CFLAGS_O1) $**
LZMA_OBJS = \
$O\LzmaAlone.obj \
$O\LzmaBench.obj \
$O\LzmaBenchCon.obj \
$O\LzmaRam.obj \
LZMA_OPT_OBJS = \
$O\LZMADecoder.obj \
$O\LZMAEncoder.obj \
COMMON_OBJS = \
$O\CommandLineParser.obj \
$O\CRC.obj \
$O\IntToString.obj \
$O\MyString.obj \
$O\StringConvert.obj \
$O\StringToInt.obj \
$O\MyVector.obj
WIN_OBJS = \
$O\System.obj
7ZIP_COMMON_OBJS = \
$O\InBuffer.obj \
$O\OutBuffer.obj \
$O\StreamUtils.obj \
LZ_OBJS = \
$O\LZOutWindow.obj \
C_OBJS = \
$O\Alloc.obj \
$O\7zCrc.obj \
$O\Threads.obj \
C_LZ_OBJS = \
$O\MatchFinder.obj \
$O\MatchFinderMt.obj \
OBJS = \
$(LZMA_OBJS) \
$(LZMA_OPT_OBJS) \
$(COMMON_OBJS) \
$(WIN_OBJS) \
$(7ZIP_COMMON_OBJS) \
$(LZ_OBJS) \
$(C_OBJS) \
$(C_LZ_OBJS) \
$O\LzmaRamDecode.obj \
$O\LzmaDecode.obj \
$O\FileStreams.obj \
$O\FileIO.obj \
$O\RangeCoderBit.obj \
$O\BranchX86.obj \
all: $(PROGPATH)
clean:
-del /Q $(PROGPATH) $O\*.exe $O\*.dll $O\*.obj $O\*.lib $O\*.exp $O\*.res $O\*.pch
$O:
if not exist "$O" mkdir "$O"
$(PROGPATH): $O $(OBJS)
link $(LFLAGS) -out:$(PROGPATH) $(OBJS) $(LIBS)
$(LZMA_OBJS): $(*B).cpp
$(COMPL)
$(LZMA_OPT_OBJS): ../LZMA/$(*B).cpp
$(COMPL_O2)
$(COMMON_OBJS): ../../../Common/$(*B).cpp
$(COMPL)
$(WIN_OBJS): ../../../Windows/$(*B).cpp
$(COMPL)
$(7ZIP_COMMON_OBJS): ../../Common/$(*B).cpp
$(COMPL)
$(LZ_OBJS): ../LZ/$(*B).cpp
$(COMPL)
$O\RangeCoderBit.obj: ../RangeCoder/$(*B).cpp
$(COMPL)
$O\LzmaRamDecode.obj: LzmaRamDecode.c
$(COMPL_O1)
$O\LzmaDecode.obj: ../../../../C/Compress/Lzma/LzmaDecode.c
$(COMPL_O2)
$O\BranchX86.obj: ../../../../C/Compress/Branch/BranchX86.c
$(COMPL_O2)
$O\FileStreams.obj: ../../Common/FileStreams.cpp
$(COMPL)
$O\FileIO.obj: ../../../Windows/FileIO.cpp
$(COMPL)
$(C_OBJS): ../../../../C/$(*B).c
$(COMPL_O2)
$(C_LZ_OBJS): ../../../../C/Compress/Lz/$(*B).c
$(COMPL_O2)