Remove Qt SVG and Qt OpenGL as hard dependencies
Qt SVG is not used in the frontend (no SVGs are rendered).
Neither is Qt OpenGL used. Qt OpenGL is discouraged anyway.
// LzmaBench.h
#ifndef __LZMABENCH_H
#define __LZMABENCH_H
#include <stdio.h>
#include "../../../Common/Types.h"
#ifdef EXTERNAL_LZMA
#include "../../UI/Common/LoadCodecs.h"
#endif
struct CBenchInfo
{
UInt64 GlobalTime;
UInt64 GlobalFreq;
UInt64 UserTime;
UInt64 UserFreq;
UInt64 UnpackSize;
UInt64 PackSize;
UInt32 NumIterations;
CBenchInfo(): NumIterations(0) {}
};
struct IBenchCallback
{
virtual HRESULT SetEncodeResult(const CBenchInfo &info, bool final) = 0;
virtual HRESULT SetDecodeResult(const CBenchInfo &info, bool final) = 0;
};
UInt64 GetUsage(const CBenchInfo &benchOnfo);
UInt64 GetRatingPerUsage(const CBenchInfo &info, UInt64 rating);
UInt64 GetCompressRating(UInt32 dictionarySize, UInt64 elapsedTime, UInt64 freq, UInt64 size);
UInt64 GetDecompressRating(UInt64 elapsedTime, UInt64 freq, UInt64 outSize, UInt64 inSize, UInt32 numIterations);
HRESULT LzmaBench(
#ifdef EXTERNAL_LZMA
CCodecs *codecs,
#endif
UInt32 numThreads, UInt32 dictionarySize, IBenchCallback *callback);
const int kBenchMinDicLogSize = 18;
UInt64 GetBenchMemoryUsage(UInt32 numThreads, UInt32 dictionary);
bool CrcInternalTest();
HRESULT CrcBench(UInt32 numThreads, UInt32 bufferSize, UInt64 &speed);
#endif