Remove Qt SVG and Qt OpenGL as hard dependencies
Qt SVG is not used in the frontend (no SVGs are rendered).
Neither is Qt OpenGL used. Qt OpenGL is discouraged anyway.
// BranchX86_2.c
#include "BranchX86_2.h"
#include "../../Alloc.h"
#ifdef _LZMA_PROB32
#define CProb UInt32
#else
#define CProb UInt16
#endif
#define IsJcc(b0, b1) ((b0) == 0x0F && ((b1) & 0xF0) == 0x80)
#define IsJ(b0, b1) ((b1 & 0xFE) == 0xE8 || IsJcc(b0, b1))
#define kNumTopBits 24
#define kTopValue ((UInt32)1 << kNumTopBits)
#define kNumBitModelTotalBits 11
#define kBitModelTotal (1 << kNumBitModelTotalBits)
#define kNumMoveBits 5
#define RC_READ_BYTE (*Buffer++)
#define RC_INIT2 Code = 0; Range = 0xFFFFFFFF; \
{ int i; for(i = 0; i < 5; i++) { RC_TEST; Code = (Code << 8) | RC_READ_BYTE; }}
#define RC_TEST { if (Buffer == BufferLim) return BCJ2_RESULT_DATA_ERROR; }
#define RC_INIT(buffer, bufferSize) Buffer = buffer; BufferLim = buffer + bufferSize; RC_INIT2
#define RC_NORMALIZE if (Range < kTopValue) { RC_TEST; Range <<= 8; Code = (Code << 8) | RC_READ_BYTE; }
#define IfBit0(p) RC_NORMALIZE; bound = (Range >> kNumBitModelTotalBits) * *(p); if (Code < bound)
#define UpdateBit0(p) Range = bound; *(p) += (kBitModelTotal - *(p)) >> kNumMoveBits;
#define UpdateBit1(p) Range -= bound; Code -= bound; *(p) -= (*(p)) >> kNumMoveBits;
// #define UpdateBit0(p) Range = bound; *(p) = (CProb)(*(p) + ((kBitModelTotal - *(p)) >> kNumMoveBits));
// #define UpdateBit1(p) Range -= bound; Code -= bound; *(p) = (CProb)(*(p) - (*(p) >> kNumMoveBits));
int x86_2_Decode(
const Byte *buf0, SizeT size0,
const Byte *buf1, SizeT size1,
const Byte *buf2, SizeT size2,
const Byte *buf3, SizeT size3,
Byte *outBuf, SizeT outSize)
{
CProb p[256 + 2];
SizeT inPos = 0, outPos = 0;
const Byte *Buffer, *BufferLim;
UInt32 Range, Code;
Byte prevByte = 0;
unsigned int i;
for (i = 0; i < sizeof(p) / sizeof(p[0]); i++)
p[i] = kBitModelTotal >> 1;
RC_INIT(buf3, size3);
if (outSize == 0)
return BCJ2_RESULT_OK;
for (;;)
{
Byte b;
CProb *prob;
UInt32 bound;
SizeT limit = size0 - inPos;
if (outSize - outPos < limit)
limit = outSize - outPos;
while (limit != 0)
{
Byte b = buf0[inPos];
outBuf[outPos++] = b;
if (IsJ(prevByte, b))
break;
inPos++;
prevByte = b;
limit--;
}
if (limit == 0 || outPos == outSize)
break;
b = buf0[inPos++];
if (b == 0xE8)
prob = p + prevByte;
else if (b == 0xE9)
prob = p + 256;
else
prob = p + 257;
IfBit0(prob)
{
UpdateBit0(prob)
prevByte = b;
}
else
{
UInt32 dest;
const Byte *v;
UpdateBit1(prob)
if (b == 0xE8)
{
v = buf1;
if (size1 < 4)
return BCJ2_RESULT_DATA_ERROR;
buf1 += 4;
size1 -= 4;
}
else
{
v = buf2;
if (size2 < 4)
return BCJ2_RESULT_DATA_ERROR;
buf2 += 4;
size2 -= 4;
}
dest = (((UInt32)v[0] << 24) | ((UInt32)v[1] << 16) |
((UInt32)v[2] << 8) | ((UInt32)v[3])) - ((UInt32)outPos + 4);
outBuf[outPos++] = (Byte)dest;
if (outPos == outSize)
break;
outBuf[outPos++] = (Byte)(dest >> 8);
if (outPos == outSize)
break;
outBuf[outPos++] = (Byte)(dest >> 16);
if (outPos == outSize)
break;
outBuf[outPos++] = prevByte = (Byte)(dest >> 24);
}
}
return (outPos == outSize) ? BCJ2_RESULT_OK : BCJ2_RESULT_DATA_ERROR;
}