misc/libphysfs/lzma/C/Compress/Branch/BranchX86.c
author Wuzzy <Wuzzy2@mail.ru>
Thu, 15 Mar 2018 21:15:16 +0100
changeset 13221 02bf6902eeb0
parent 12213 bb5522e88ab2
permissions -rw-r--r--
Remove Qt SVG and Qt OpenGL as hard dependencies Qt SVG is not used in the frontend (no SVGs are rendered). Neither is Qt OpenGL used. Qt OpenGL is discouraged anyway.

/* BranchX86.c */

#include "BranchX86.h"

#define Test86MSByte(b) ((b) == 0 || (b) == 0xFF)

const Byte kMaskToAllowedStatus[8] = {1, 1, 1, 0, 1, 0, 0, 0};
const Byte kMaskToBitNumber[8] = {0, 1, 2, 2, 3, 3, 3, 3};

SizeT x86_Convert(Byte *buffer, SizeT endPos, UInt32 nowPos, UInt32 *prevMaskMix, int encoding)
{
  SizeT bufferPos = 0, prevPosT;
  UInt32 prevMask = *prevMaskMix & 0x7;
  if (endPos < 5)
    return 0;
  nowPos += 5;
  prevPosT = (SizeT)0 - 1;

  for(;;)
  {
    Byte *p = buffer + bufferPos;
    Byte *limit = buffer + endPos - 4;
    for (; p < limit; p++)
      if ((*p & 0xFE) == 0xE8)
        break;
    bufferPos = (SizeT)(p - buffer);
    if (p >= limit)
      break;
    prevPosT = bufferPos - prevPosT;
    if (prevPosT > 3)
      prevMask = 0;
    else
    {
      prevMask = (prevMask << ((int)prevPosT - 1)) & 0x7;
      if (prevMask != 0)
      {
        Byte b = p[4 - kMaskToBitNumber[prevMask]];
        if (!kMaskToAllowedStatus[prevMask] || Test86MSByte(b))
        {
          prevPosT = bufferPos;
          prevMask = ((prevMask << 1) & 0x7) | 1;
          bufferPos++;
          continue;
        }
      }
    }
    prevPosT = bufferPos;

    if (Test86MSByte(p[4]))
    {
      UInt32 src = ((UInt32)p[4] << 24) | ((UInt32)p[3] << 16) | ((UInt32)p[2] << 8) | ((UInt32)p[1]);
      UInt32 dest;
      for (;;)
      {
        Byte b;
        int index;
        if (encoding)
          dest = (nowPos + (UInt32)bufferPos) + src;
        else
          dest = src - (nowPos + (UInt32)bufferPos);
        if (prevMask == 0)
          break;
        index = kMaskToBitNumber[prevMask] * 8;
        b = (Byte)(dest >> (24 - index));
        if (!Test86MSByte(b))
          break;
        src = dest ^ ((1 << (32 - index)) - 1);
      }
      p[4] = (Byte)(~(((dest >> 24) & 1) - 1));
      p[3] = (Byte)(dest >> 16);
      p[2] = (Byte)(dest >> 8);
      p[1] = (Byte)dest;
      bufferPos += 5;
    }
    else
    {
      prevMask = ((prevMask << 1) & 0x7) | 1;
      bufferPos++;
    }
  }
  prevPosT = bufferPos - prevPosT;
  *prevMaskMix = ((prevPosT > 3) ? 0 : ((prevMask << ((int)prevPosT - 1)) & 0x7));
  return bufferPos;
}