Remove Qt SVG and Qt OpenGL as hard dependencies
Qt SVG is not used in the frontend (no SVGs are rendered).
Neither is Qt OpenGL used. Qt OpenGL is discouraged anyway.
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef PAGE_TRAINING_H
#define PAGE_TRAINING_H
#include "AbstractPage.h"
class PageTraining : public AbstractPage
{
Q_OBJECT
public:
PageTraining(QWidget* parent = 0);
signals:
void startMission(const QString & scriptName, const QString & subFolder);
protected:
QLayout * bodyLayoutDefinition();
QLayout * footerLayoutDefinition();
void connectSignals();
private:
QPushButton * btnPreview;
QPushButton * btnStart;
QLabel * lblCaption;
QLabel * lblDescription;
QTabWidget * tbw;
QListWidget * lstTrainings;
QListWidget * lstChallenges;
QListWidget * lstScenarios;
QSettings * m_info;
QString getSubFolderOfSelected();
private slots:
void startSelected();
void updateInfo();
};
#endif