misc/libphysfs/lzma/CPP/7zip/UI/Common/UpdateProduce.h
author antonc27 <antonc27@mail.ru>
Thu, 15 Mar 2018 23:59:20 +0100
branchios-develop
changeset 13224 01ab48b253ef
parent 12213 bb5522e88ab2
permissions -rw-r--r--
- Pause game when it goes background (do not show anymore annoying 'confirm quit')

// UpdateProduce.h

#ifndef __UPDATE_PRODUCE_H
#define __UPDATE_PRODUCE_H

#include "UpdatePair.h"

struct CUpdatePair2
{
  // bool OperationIsCompress;
  bool NewData;
  bool NewProperties;

  bool ExistInArchive;
  bool ExistOnDisk;
  bool IsAnti;
  int ArchiveItemIndex;
  int DirItemIndex;

  bool NewNameIsDefined;
  UString NewName;

  CUpdatePair2(): NewNameIsDefined(false) {}
};

void UpdateProduce(
    const CObjectVector<CUpdatePair> &updatePairs,
    const NUpdateArchive::CActionSet &actionSet,
    CObjectVector<CUpdatePair2> &operationChain);

#endif