misc/libphysfs/lzma/CPP/7zip/UI/Common/EnumDirItems.h
author antonc27 <antonc27@mail.ru>
Thu, 15 Mar 2018 23:59:20 +0100
branchios-develop
changeset 13224 01ab48b253ef
parent 12213 bb5522e88ab2
permissions -rw-r--r--
- Pause game when it goes background (do not show anymore annoying 'confirm quit')

// EnumDirItems.h

#ifndef __ENUM_DIR_ITEMS_H
#define __ENUM_DIR_ITEMS_H

#include "Common/Wildcard.h"
#include "DirItem.h"

#include "Windows/FileFind.h"

void AddDirFileInfo(
    const UString &prefix, 
    const UString &fullPathName,
    const NWindows::NFile::NFind::CFileInfoW &fileInfo, 
    CObjectVector<CDirItem> &dirItems);


void EnumerateDirItems(
    const UString &baseFolderPrefix,
    const UStringVector &fileNames,
    const UString &archiveNamePrefix, 
    CObjectVector<CDirItem> &dirItems, 
    UStringVector &errorPaths,
    CRecordVector<DWORD> &errorCodes);

struct IEnumDirItemCallback
{
  virtual HRESULT CheckBreak() { return  S_OK; }
};


HRESULT EnumerateItems(
    const NWildcard::CCensor &censor, 
    CObjectVector<CDirItem> &dirItems, 
    IEnumDirItemCallback *callback, 
    UStringVector &errorPaths,
    CRecordVector<DWORD> &errorCodes);

#endif