gameServer/OfficialServer/Glicko2.hs
author Wuzzy <Wuzzy2@mail.ru>
Mon, 13 Nov 2017 22:14:45 +0100
changeset 12836 8610462e3d33
parent 11390 36e1bbb6ecea
permissions -rw-r--r--
Remove 2 unused number tags in Construction Mode GUI These numbers are shown aside the power tag, but the numbers never change. They don't serve any purpose and are just visual clutter and annoying, since they partially overlap. They are probably a leftover from copying code over from other scripts. With this changeset, only the power and turn time are left visible, as it is supposed to.

{-
    Glicko2, as described in http://www.glicko.net/glicko/glicko2.pdf
-}

module OfficialServer.Glicko2 where

data RatingData = RatingData {
        ratingValue
        , rD
        , volatility :: Double
    }
data GameData = GameData {
        opponentRating :: RatingData,
        gameScore :: Double
    }

τ, ε :: Double
τ = 0.2
ε = 0.000001

g_φ :: Double -> Double
g_φ φ = 1 / sqrt (1 + 3 * φ^2 / pi^2)

calcE :: RatingData -> GameData -> (Double, Double, Double)
calcE oldRating (GameData oppRating s) = (
    1 / (1 + exp (g_φᵢ * (μᵢ - μ)))
    , g_φᵢ
    , s
    )
    where
        μ = (ratingValue oldRating - 1500) / 173.7178
        φ = rD oldRating / 173.7178
        μᵢ = (ratingValue oppRating - 1500) / 173.7178
        φᵢ = rD oppRating / 173.7178
        g_φᵢ = g_φ φᵢ


calcNewRating :: RatingData -> [GameData] -> (Int, RatingData)
calcNewRating oldRating [] = (0, RatingData (ratingValue oldRating) (173.7178 * sqrt (φ ^ 2 + σ ^ 2)) σ)
    where
        φ = rD oldRating / 173.7178
        σ = volatility oldRating

calcNewRating oldRating games = (length games, RatingData (173.7178 * μ' + 1500) (173.7178 * sqrt φ'sqr) σ')
    where
        _Es = map (calcE oldRating) games
        υ = 1 / sum (map υ_p _Es)
        υ_p (_Eᵢ, g_φᵢ, _) = g_φᵢ ^ 2 * _Eᵢ * (1 - _Eᵢ)
        _Δ = υ * part1
        part1 = sum (map _Δ_p _Es)
        _Δ_p (_Eᵢ, g_φᵢ, sᵢ) = g_φᵢ * (sᵢ - _Eᵢ)

        μ = (ratingValue oldRating - 1500) / 173.7178
        φ = rD oldRating / 173.7178
        σ = volatility oldRating

        a = log (σ ^ 2)
        f :: Double -> Double
        f x = exp x * (_Δ ^ 2 - φ ^ 2 - υ - exp x) / 2 / (φ ^ 2 + υ + exp x) ^ 2 - (x - a) / τ ^ 2

        _A = a
        _B = if _Δ ^ 2 > φ ^ 2 + υ then log (_Δ ^ 2 - φ ^ 2 - υ) else head . dropWhile ((>) 0 . f) . map (\k -> a - k * τ) $ [1 ..]
        fA = f _A
        fB = f _B
        σ' = (\(_A, _, _, _) -> exp (_A / 2)) . head . dropWhile (\(_A, _, _B, _) -> abs (_B - _A) > ε) $ iterate step5 (_A, fA, _B, fB)
        step5 (_A, fA, _B, fB) = let _C = _A + (_A - _B) * fA / (fB - fA); fC = f _C in
                                     if fC * fB < 0 then (_B, fB, _C, fC) else (_A, fA / 2, _C, fC)

        φ'sqr = 1 / (1 / (φ ^ 2 + σ' ^ 2) + 1 / υ)
        μ' = μ + φ'sqr * part1