gameServer/OfficialServer/GameReplayStore.hs
author Wuzzy <Wuzzy2@mail.ru>
Mon, 13 Nov 2017 22:14:45 +0100
changeset 12836 8610462e3d33
parent 11341 e6e748d021d0
permissions -rw-r--r--
Remove 2 unused number tags in Construction Mode GUI These numbers are shown aside the power tag, but the numbers never change. They don't serve any purpose and are just visual clutter and annoying, since they partially overlap. They are probably a leftover from copying code over from other scripts. With this changeset, only the power and turn time are left visible, as it is supposed to.

{-
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 \-}

{-# LANGUAGE ScopedTypeVariables, OverloadedStrings #-}
module OfficialServer.GameReplayStore where

import Data.Time
import Control.Exception as E
import qualified Data.Map as Map
import Data.Sequence()
import System.Log.Logger
import Data.Maybe
import Data.Unique
import Control.Monad
import Data.List
import qualified Data.ByteString as B
import System.Directory
import Control.DeepSeq
---------------
import CoreTypes
import EngineInteraction


pickReplayFile :: Int -> [String] -> IO String
pickReplayFile p blackList = do
    files <- liftM (filter (\f -> sameProto f && notBlacklisted ("replays/" ++ f))) $ getDirectoryContents "replays"
    if (not $ null files) then
        return $ "replays/" ++ head files
        else
        return ""
    where
        sameProto = isSuffixOf ('.' : show p)
        notBlacklisted = flip notElem blackList

saveReplay :: RoomInfo -> IO ()
saveReplay r = do
    let gi = fromJust $ gameInfo r
    when (allPlayersHaveRegisteredAccounts gi) $ do
        time <- getCurrentTime
        u <- liftM hashUnique newUnique
        let fileName = "replays/" ++ show time ++ "-" ++ show u ++ "." ++ show (roomProto r)
        let replayInfo = (teamsAtStart gi, Map.toList $ mapParams r, Map.toList $ params r, roundMsgs gi)
        E.catch
            (writeFile fileName (show replayInfo))
            (\(e :: IOException) -> warningM "REPLAYS" $ "Couldn't write to " ++ fileName ++ ": " ++ show e)


loadReplay :: Int -> [String] -> IO (Maybe CheckInfo, [B.ByteString])
loadReplay p blackList = E.handle (\(e :: SomeException) -> warningM "REPLAYS" "Problems reading replay" >> return (Nothing, [])) $ do
    fileName <- pickReplayFile p blackList
    if (not $ null fileName) then
        loadFile fileName
        else
        return (Nothing, [])
    where
        loadFile :: String -> IO (Maybe CheckInfo, [B.ByteString])
        loadFile fileName = E.handle (\(e :: SomeException) ->
                    warningM "REPLAYS" ("Problems reading " ++ fileName ++ ": " ++ show e) >> return (Just $ CheckInfo fileName [] Nothing, [])) $ do
            (teams, params1, params2, roundMsgs) <- liftM read $ readFile fileName
            let d = replayToDemo teams (Map.fromList params1) (Map.fromList params2) (reverse roundMsgs)
            d `deepseq` return $ (
                Just (CheckInfo fileName teams (fst d))
                , snd d
                )

moveFailedRecord :: String -> IO ()
moveFailedRecord fn = E.handle (\(e :: SomeException) -> warningM "REPLAYS" $ show e) $
    renameFile fn ("failed/" ++ drop 8 fn)


moveCheckedRecord :: String -> IO ()
moveCheckedRecord fn = E.handle (\(e :: SomeException) -> warningM "REPLAYS" $ show e) $
    renameFile fn ("checked/" ++ drop 8 fn)