--- a/QTfrontend/ui/page/pagenetgame.h Mon Jan 30 23:20:28 2012 +0100
+++ b/QTfrontend/ui/page/pagenetgame.h Mon Jan 30 17:32:18 2012 -0500
@@ -29,53 +29,53 @@
class PageNetGame : public AbstractPage
{
- Q_OBJECT
+ Q_OBJECT
-public:
- PageNetGame(QWidget* parent, QSettings * gameSettings);
+ public:
+ PageNetGame(QWidget* parent, QSettings * gameSettings);
- /**
- * Sets the room name to display.
- * @param roomName room name to be displayed.
- */
- void setRoomName(const QString & roomName);
+ /**
+ * Sets the room name to display.
+ * @param roomName room name to be displayed.
+ */
+ void setRoomName(const QString & roomName);
- void displayError(const QString & message);
- void displayNotice(const QString & message);
- void displayWarning(const QString & message);
+ void displayError(const QString & message);
+ void displayNotice(const QString & message);
+ void displayWarning(const QString & message);
- QPushButton *BtnGo;
- QPushButton *BtnMaster;
- QPushButton *BtnStart;
- QPushButton *BtnUpdate;
+ QPushButton *BtnGo;
+ QPushButton *BtnMaster;
+ QPushButton *BtnStart;
+ QPushButton *BtnUpdate;
- QAction * restrictJoins;
- QAction * restrictTeamAdds;
+ QAction * restrictJoins;
+ QAction * restrictTeamAdds;
- HWChatWidget* pChatWidget;
+ HWChatWidget* pChatWidget;
- TeamSelWidget* pNetTeamsWidget;
- GameCFGWidget* pGameCFG;
+ TeamSelWidget* pNetTeamsWidget;
+ GameCFGWidget* pGameCFG;
-public slots:
- void setReadyStatus(bool isReady);
- void setUser(const QString & nickname);
- void onUpdateClick();
- void setMasterMode(bool isMaster);
+ public slots:
+ void setReadyStatus(bool isReady);
+ void setUser(const QString & nickname);
+ void onUpdateClick();
+ void setMasterMode(bool isMaster);
-signals:
- void SetupClicked();
- void askForUpdateRoomName(const QString &);
+ signals:
+ void SetupClicked();
+ void askForUpdateRoomName(const QString &);
-private:
- QLayout * bodyLayoutDefinition();
- QLayout * footerLayoutDefinition();
- void connectSignals();
+ private:
+ QLayout * bodyLayoutDefinition();
+ QLayout * footerLayoutDefinition();
+ void connectSignals();
- QSettings * m_gameSettings;
+ QSettings * m_gameSettings;
- HistoryLineEdit * leRoomName;
- QPushButton * btnSetup;
+ HistoryLineEdit * leRoomName;
+ QPushButton * btnSetup;
};
#endif