--- a/project_files/frontlib/ipc/ipcprotocol.h Thu Jul 05 22:22:48 2012 +0200
+++ b/project_files/frontlib/ipc/ipcprotocol.h Tue Jul 10 19:33:57 2012 +0200
@@ -23,7 +23,7 @@
#include "../util/buffer.h"
#include "../model/map.h"
#include "../model/team.h"
-#include "../model/cfg.h"
+#include "../model/scheme.h"
#include "../model/gamesetup.h"
#include <stdbool.h>
@@ -71,7 +71,7 @@
* Returns nonzero if something goes wrong. In that case the buffer
* contents are unaffected.
*/
-int flib_ipc_append_gamescheme(flib_vector *vec, const flib_cfg *cfg);
+int flib_ipc_append_gamescheme(flib_vector *vec, const flib_scheme *cfg);
int flib_ipc_append_addteam(flib_vector *vec, const flib_team *team, bool perHogAmmo, bool noAmmoStore);