--- a/QTfrontend/util/SDLInteraction.cpp Wed Jan 09 16:27:57 2019 -0500
+++ b/QTfrontend/util/SDLInteraction.cpp Wed Jan 09 22:09:27 2019 +0100
@@ -52,6 +52,13 @@
lastchannel = 0;
if(SDL_NumJoysticks())
addGameControllerKeys();
+
+ int i = 0;
+ while(i < 1024 && sdlkeys[i][1][0] != '\0')
+ i++;
+ sprintf(sdlkeys[i][0], "none");
+ sprintf(sdlkeys[i++][1], "%s", HWApplication::translate("binds (keys)", unboundcontrol).toUtf8().constData());
+
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
m_soundMap = new QMap<QString,Mix_Chunk*>();