--- a/gameServer/HWProtoInRoomState.hs Wed Jun 23 22:17:27 2010 +0400
+++ b/gameServer/HWProtoInRoomState.hs Wed Jun 23 22:21:13 2010 +0400
@@ -108,16 +108,18 @@
findTeam = find (\t -> teamName == teamname t) $ teams room
client = clients IntMap.! clID
room = rooms IntMap.! (roomID client)
-
+-}
-handleCmd_inRoom clID clients rooms ["TOGGLE_READY"] =
- [ModifyClient (\c -> c{isReady = not $ isReady client}),
- ModifyRoom (\r -> r{readyPlayers = readyPlayers r + (if isReady client then -1 else 1)}),
- AnswerThisRoom [if isReady client then "NOT_READY" else "READY", nick client]]
- where
- client = clients IntMap.! clID
+handleCmd_inRoom ["TOGGLE_READY"] = do
+ cl <- thisClient
+ chans <- roomClientsChans
+ return [
+ ModifyClient (\c -> c{isReady = not $ isReady cl}),
+ ModifyRoom (\r -> r{readyPlayers = readyPlayers r + (if isReady cl then -1 else 1)}),
+ AnswerClients chans [if isReady cl then "NOT_READY" else "READY", nick cl]
+ ]
-
+{-
handleCmd_inRoom clID clients rooms ["START_GAME"] =
if isMaster client && (playersIn room == readyPlayers room) && (not . gameinprogress) room then
if enoughClans then