--- a/QTfrontend/ui/widget/gamecfgwidget.cpp Wed Apr 13 20:02:14 2016 -0400
+++ b/QTfrontend/ui/widget/gamecfgwidget.cpp Mon Apr 18 19:53:48 2016 +0200
@@ -108,6 +108,7 @@
GBoxOptionsLayout->addWidget(new QLabel(QLabel::tr("Style"), this), 1, 0);
Scripts = new QComboBox(this);
+ Scripts->setMaxVisibleItems(30);
GBoxOptionsLayout->addWidget(Scripts, 1, 1);
Scripts->setModel(DataManager::instance().gameStyleModel());
@@ -121,6 +122,7 @@
SchemeWidgetLayout->setMargin(0);
GameSchemes = new QComboBox(SchemeWidget);
+ GameSchemes->setMaxVisibleItems(30);
SchemeWidgetLayout->addWidget(GameSchemes, 0, 2);
connect(GameSchemes, SIGNAL(currentIndexChanged(int)), this, SLOT(schemeChanged(int)));
@@ -139,6 +141,7 @@
SchemeWidgetLayout->addWidget(new QLabel(QLabel::tr("Weapons"), SchemeWidget), 1, 0);
WeaponsName = new QComboBox(SchemeWidget);
+ WeaponsName->setMaxVisibleItems(30);
SchemeWidgetLayout->addWidget(WeaponsName, 1, 2);
connect(WeaponsName, SIGNAL(currentIndexChanged(int)), this, SLOT(ammoChanged(int)));