--- a/QTfrontend/gamecfgwidget.cpp Wed Oct 27 01:33:38 2010 +0200
+++ b/QTfrontend/gamecfgwidget.cpp Fri Oct 29 00:24:17 2010 +0200
@@ -101,47 +101,47 @@
quint32 result = 0;
if (schemeData(1).toBool())
- result |= 0x00001000;
+ result |= 0x00001000; // fort
if (schemeData(2).toBool())
- result |= 0x00000010;
+ result |= 0x00000010; // divide teams
if (schemeData(3).toBool())
- result |= 0x00000004;
+ result |= 0x00000004; // solid land
if (schemeData(4).toBool())
- result |= 0x00000008;
+ result |= 0x00000008; // border
if (schemeData(5).toBool())
- result |= 0x00000020;
+ result |= 0x00000020; // low gravity
if (schemeData(6).toBool())
- result |= 0x00000040;
+ result |= 0x00000040; // laser sight
if (schemeData(7).toBool())
- result |= 0x00000080;
+ result |= 0x00000080; // invulnerable
if (schemeData(8).toBool())
- result |= 0x00000100;
+ result |= 0x00000100; // mines
if (schemeData(9).toBool())
- result |= 0x00000200;
+ result |= 0x00000200; // vampirism
if (schemeData(10).toBool())
- result |= 0x00000400;
+ result |= 0x00000400; // karma
if (schemeData(11).toBool())
- result |= 0x00000800;
+ result |= 0x00000800; // artillery
if (schemeData(12).toBool())
- result |= 0x00002000;
+ result |= 0x00002000; // random
if (schemeData(13).toBool())
- result |= 0x00004000;
+ result |= 0x00004000; // king
if (schemeData(14).toBool())
- result |= 0x00008000;
+ result |= 0x00008000; // place hogs
if (schemeData(15).toBool())
- result |= 0x00010000;
+ result |= 0x00010000; // shared ammo
if (schemeData(16).toBool())
- result |= 0x00020000;
+ result |= 0x00020000; // disable girders
if (schemeData(17).toBool())
- result |= 0x00040000;
+ result |= 0x00040000; // disable land obj
if (schemeData(18).toBool())
- result |= 0x00080000;
+ result |= 0x00080000; // ai survival
if (schemeData(19).toBool())
- result |= 0x00100000;
+ result |= 0x00100000; // infinite attacks
if (schemeData(20).toBool())
- result |= 0x00200000;
+ result |= 0x00200000; // reset weaps
if (schemeData(21).toBool())
- result |= 0x00400000;
+ result |= 0x00400000; // per hog ammo
return result;
}
@@ -159,7 +159,7 @@
sl.append(QString("e$damagepct %1").arg(schemeData(22).toInt()));
sl.append(QString("e$turntime %1").arg(schemeData(23).toInt() * 1000));
sl.append(QString("e$minestime %1").arg(schemeData(27).toInt() * 1000));
- sl.append(QString("e$landadds %1").arg(schemeData(28).toInt()));
+ sl.append(QString("e$minesnum %1").arg(schemeData(28).toInt()));
sl.append(QString("e$sd_turns %1").arg(schemeData(25).toInt()));
sl.append(QString("e$casefreq %1").arg(schemeData(26).toInt()));
sl.append(QString("e$minedudpct %1").arg(schemeData(29).toInt()));