--- a/QTfrontend/hwform.cpp Sun Dec 02 01:25:11 2012 +0400
+++ b/QTfrontend/hwform.cpp Sun Dec 02 01:26:00 2012 +0400
@@ -111,7 +111,6 @@
QString playerHash;
GameUIConfig* HWForm::config = NULL;
-QSettings* HWForm::gameSettings = NULL;
HWForm::HWForm(QWidget *parent, QString styleSheet)
: QMainWindow(parent)
@@ -127,10 +126,6 @@
#ifdef USE_XFIRE
xfire_init();
#endif
- gameSettings = new QSettings("physfs://hedgewars.ini", QSettings::IniFormat);
- frontendEffects = gameSettings->value("frontend/effects", true).toBool();
- playerHash = QString(QCryptographicHash::hash(gameSettings->value("net/nick","").toString().toUtf8(), QCryptographicHash::Md5).toHex());
-
this->setStyleSheet(styleSheet);
ui.setupUi(this);
setMinimumSize(760, 580);
@@ -140,7 +135,12 @@
ui.pageOptions->CBResolution->addItems(SDLInteraction::instance().getResolutions());
config = new GameUIConfig(this, "physfs://hedgewars.ini");
+ frontendEffects = config->value("frontend/effects", true).toBool();
+ playerHash = QString(QCryptographicHash::hash(config->value("net/nick","").toString().toUtf8(), QCryptographicHash::Md5).toHex());
+ ui.pageRoomsList->setSettings(config);
+ ui.pageNetGame->chatWidget->setSettings(config);
+ ui.pageRoomsList->chatWidget->setSettings(config);
ui.pageVideos->init(config);
#ifdef __APPLE__
@@ -445,7 +445,7 @@
if(teamslist.empty())
{
- QString currentNickName = gameSettings->value("net/nick","").toString().toUtf8();
+ QString currentNickName = config->value("net/nick","").toString().toUtf8();
QString teamName;
if (currentNickName.isEmpty())
@@ -615,16 +615,6 @@
{
ui.pageOptions->setTeamOptionsEnabled(true);
}
-
- if (id == ID_PAGE_SETUP)
- {
- config->reloadValues();
- }
-
- if (id == ID_PAGE_VIDEOS )
- {
- config->reloadVideosValues();
- }
}
void HWForm::GoToPage(int id)
@@ -970,33 +960,31 @@
void HWForm::NetPassword(const QString & nick)
{
int passLength = config->value("net/passwordlength", 0).toInt();
- QString hash = config->value("net/passwordhash", "").toString();
+ QString hash = QString::fromLatin1(config->value("net/passwordhash", "").toByteArray());
// If the password is blank, ask the user to enter one in
if (passLength == 0)
{
- HWPasswordDialog * hpd = new HWPasswordDialog(this, tr("Your nickname %1 is\nregistered on Hedgewars.org\nPlease provide your password below\nor pick another nickname in game config:").arg(nick));
- hpd->cbSave->setChecked(config->value("net/savepassword", true).toBool());
- if (hpd->exec() != QDialog::Accepted)
+ HWPasswordDialog hpd(this, tr("Your nickname %1 is\nregistered on Hedgewars.org\nPlease provide your password below\nor pick another nickname in game config:").arg(nick));
+ hpd.cbSave->setChecked(config->value("net/savepassword", true).toBool());
+ if (hpd.exec() != QDialog::Accepted)
{
ForcedDisconnect(tr("No password supplied."));
- delete hpd;
return;
}
- QString password = hpd->lePassword->text();
+ QString password = hpd.lePassword->text();
hash = QCryptographicHash::hash(password.toUtf8(), QCryptographicHash::Md5).toHex();
- bool save = hpd->cbSave->isChecked();
+ bool save = hpd.cbSave->isChecked();
config->setValue("net/savepassword", save);
if (save) // user wants to save password
{
- config->setValue("net/passwordhash", hash);
+ config->setValue("net/passwordhash", hash.toLatin1());
config->setValue("net/passwordlength", password.size());
config->setNetPasswordLength(password.size());
+ config->sync();
}
-
- delete hpd;
}
hwnet->SendPasswordHash(hash);
@@ -1084,7 +1072,7 @@
//connect(ui.pageNetGame->BtnBack, SIGNAL(clicked()), hwnet, SLOT(partRoom()));
ui.pageRoomsList->chatWidget->setUsersModel(hwnet->lobbyPlayersModel());
- ui.pageNetGame->pChatWidget->setUsersModel(hwnet->roomPlayersModel());
+ ui.pageNetGame->chatWidget->setUsersModel(hwnet->roomPlayersModel());
// rooms list page stuff
ui.pageRoomsList->setModel(hwnet->roomsListModel());
@@ -1113,26 +1101,26 @@
// net page stuff
connect(hwnet, SIGNAL(chatStringFromNet(const QString&)),
- ui.pageNetGame->pChatWidget, SLOT(onChatString(const QString&)), Qt::QueuedConnection);
+ ui.pageNetGame->chatWidget, SLOT(onChatString(const QString&)), Qt::QueuedConnection);
connect(hwnet, SIGNAL(chatStringFromMe(const QString&)),
- ui.pageNetGame->pChatWidget, SLOT(onChatString(const QString&)), Qt::QueuedConnection);
+ ui.pageNetGame->chatWidget, SLOT(onChatString(const QString&)), Qt::QueuedConnection);
connect(hwnet, SIGNAL(roomMaster(bool)),
- ui.pageNetGame->pChatWidget, SLOT(adminAccess(bool)), Qt::QueuedConnection);
- connect(ui.pageNetGame->pChatWidget, SIGNAL(chatLine(const QString&)),
+ ui.pageNetGame->chatWidget, SLOT(adminAccess(bool)), Qt::QueuedConnection);
+ connect(ui.pageNetGame->chatWidget, SIGNAL(chatLine(const QString&)),
hwnet, SLOT(chatLineToNet(const QString&)));
connect(ui.pageNetGame->BtnGo, SIGNAL(clicked()), hwnet, SLOT(ToggleReady()));
connect(hwnet, SIGNAL(setMyReadyStatus(bool)),
ui.pageNetGame, SLOT(setReadyStatus(bool)), Qt::QueuedConnection);
// chat widget actions
- connect(ui.pageNetGame->pChatWidget, SIGNAL(kick(const QString&)),
+ connect(ui.pageNetGame->chatWidget, SIGNAL(kick(const QString&)),
hwnet, SLOT(kickPlayer(const QString&)));
- connect(ui.pageNetGame->pChatWidget, SIGNAL(ban(const QString&)),
+ connect(ui.pageNetGame->chatWidget, SIGNAL(ban(const QString&)),
hwnet, SLOT(banPlayer(const QString&)));
- connect(ui.pageNetGame->pChatWidget, SIGNAL(info(const QString&)),
+ connect(ui.pageNetGame->chatWidget, SIGNAL(info(const QString&)),
hwnet, SLOT(infoPlayer(const QString&)));
- connect(ui.pageNetGame->pChatWidget, SIGNAL(follow(const QString&)),
+ connect(ui.pageNetGame->chatWidget, SIGNAL(follow(const QString&)),
hwnet, SLOT(followPlayer(const QString&)));
connect(ui.pageRoomsList->chatWidget, SIGNAL(kick(const QString&)),
hwnet, SLOT(kickPlayer(const QString&)));
@@ -1155,9 +1143,9 @@
// nick list stuff
connect(hwnet, SIGNAL(nickAdded(const QString&, bool)),
- ui.pageNetGame->pChatWidget, SLOT(nickAdded(const QString&, bool)), Qt::QueuedConnection);
+ ui.pageNetGame->chatWidget, SLOT(nickAdded(const QString&, bool)), Qt::QueuedConnection);
connect(hwnet, SIGNAL(nickRemoved(const QString&)),
- ui.pageNetGame->pChatWidget, SLOT(nickRemoved(const QString&)), Qt::QueuedConnection);
+ ui.pageNetGame->chatWidget, SLOT(nickRemoved(const QString&)), Qt::QueuedConnection);
connect(hwnet, SIGNAL(nickAddedLobby(const QString&, bool)),
ui.pageRoomsList->chatWidget, SLOT(nickAdded(const QString&, bool)), Qt::QueuedConnection);
connect(hwnet, SIGNAL(nickRemovedLobby(const QString&)),
@@ -1303,7 +1291,7 @@
void HWForm::NetGameEnter()
{
- ui.pageNetGame->pChatWidget->clear();
+ ui.pageNetGame->chatWidget->clear();
GoToPage(ID_PAGE_NETGAME);
}