--- a/project_files/HedgewarsMobile/Classes/MapPreviewButtonView.m Sat Jan 26 23:56:10 2013 +0100
+++ b/project_files/HedgewarsMobile/Classes/MapPreviewButtonView.m Sat Jan 26 23:57:37 2013 +0100
@@ -52,7 +52,7 @@
}
#pragma mark -
-#pragma mark preview
+#pragma mark preview
-(int) sendToEngine:(NSString *)string {
unsigned char length = [string length];
@@ -157,7 +157,7 @@
[self performSelectorOnMainThread:@selector(removeIndicator)
withObject:nil
waitUntilDone:NO];
-
+
[pool release];
}
@@ -165,12 +165,12 @@
// remove the current preview and title
[self setImage:nil forState:UIControlStateNormal];
[self setTitle:nil forState:UIControlStateNormal];
-
+
// don't display preview on slower device, too slow and memory hog
if (IS_NOT_POWERFUL([HWUtils modelType])) {
[self setTitle:NSLocalizedString(@"Preview not available",@"") forState:UIControlStateNormal];
[self turnOnWidgets];
- } else {
+ } else {
// add a very nice spinning wheel
UIActivityIndicatorView *indicator = [[UIActivityIndicatorView alloc]
initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhiteLarge];
@@ -179,7 +179,7 @@
[indicator startAnimating];
[self addSubview:indicator];
[indicator release];
-
+
// let's draw in a separate thread so the gui can work; at the end it restore other widgets
[NSThread detachNewThreadSelector:@selector(drawingThread) toTarget:self withObject:nil];
}