--- a/project_files/frontlib/model/map.h Thu Dec 06 10:01:01 2012 +0100
+++ b/project_files/frontlib/model/map.h Tue Dec 04 09:24:10 2012 +0100
@@ -51,14 +51,14 @@
* at the struct for details.
*/
typedef struct {
- int mapgen; // Always one of the MAPGEN_ constants
- char *name; // The name of the map for MAPGEN_NAMED (e.g. "Cogs"), otherwise one of "+rnd+", "+maze+" or "+drawn+".
- char *seed; // Used for all maps. This is a random seed for all (non-AI) entropy in the round. Typically a random UUID, but can be any string.
- char *theme; // Used for all maps. This is the name of a directory in Data/Themes (e.g. "Beach")
- uint8_t *drawData; // Used for MAPGEN_DRAWN
- size_t drawDataSize; // Used for MAPGEN_DRAWN
- int templateFilter; // Used for MAPGEN_REGULAR. One of the TEMPLATEFILTER_xxx constants.
- int mazeSize; // Used for MAPGEN_MAZE. One of the MAZE_SIZE_xxx constants.
+ int mapgen; //! Always one of the MAPGEN_ constants
+ char *name; //! The name of the map for MAPGEN_NAMED (e.g. "Cogs"), otherwise one of "+rnd+", "+maze+" or "+drawn+".
+ char *seed; //! Used for all maps. This is a random seed for all (non-AI) entropy in the round. Typically a random UUID, but can be any string.
+ char *theme; //! Used for all maps. This is the name of a directory in Data/Themes (e.g. "Beach")
+ uint8_t *drawData; //! Used for MAPGEN_DRAWN
+ size_t drawDataSize; //! Used for MAPGEN_DRAWN
+ int templateFilter; //! Used for MAPGEN_REGULAR. One of the TEMPLATEFILTER_xxx constants.
+ int mazeSize; //! Used for MAPGEN_MAZE. One of the MAZE_SIZE_xxx constants.
} flib_map;
/**