--- a/project_files/frontlib/ipc/gameconn.h Fri Jun 15 19:57:25 2012 +0200
+++ b/project_files/frontlib/ipc/gameconn.h Tue Jun 19 21:17:05 2012 +0200
@@ -1,7 +1,6 @@
#ifndef GAMECONN_H_
#define GAMECONN_H_
-#include "../util/buffer.h"
#include "../model/gamesetup.h"
#include <stddef.h>
@@ -73,7 +72,7 @@
* ...needs to be passed on to the server in a net game
* handleEngineMessage(void *context, const uint8_t *em, int size)
*/
-void flib_gameconn_onNetMessage(flib_gameconn *conn, void (*callback)(void *context, const uint8_t *em, int size), void* context);
+void flib_gameconn_onEngineMessage(flib_gameconn *conn, void (*callback)(void *context, const uint8_t *em, int size), void* context);
// TODO efinish