--- a/QTfrontend/hwform.cpp Fri Apr 10 18:38:01 2009 +0000
+++ b/QTfrontend/hwform.cpp Fri Apr 10 18:44:36 2009 +0000
@@ -95,7 +95,7 @@
connect(ui.pagePlayDemo->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack()));
connect(ui.pagePlayDemo->BtnPlayDemo, SIGNAL(clicked()), this, SLOT(PlayDemo()));
- connect(ui.pagePlayDemo->DemosList, SIGNAL(doubleClicked (const QModelIndex &)), this, SLOT(PlayDemo()));
+ connect(ui.pagePlayDemo->DemosList, SIGNAL(doubleClicked (const QModelIndex &)), this, SLOT(PlayDemo()));
connect(ui.pageOptions->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack()));
connect(ui.pageOptions->BtnNewTeam, SIGNAL(clicked()), this, SLOT(NewTeam()));
@@ -118,6 +118,8 @@
connect(ui.pageNetGame->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack()));
connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(setEnabledGameStart(bool)),
ui.pageNetGame->BtnGo, SLOT(setEnabled(bool)));
+ connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(setEnabledGameStart(bool)),
+ ui.pageNetGame->BtnStart, SLOT(setEnabled(bool)));
connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(SetupClicked()), this, SLOT(IntermediateSetup()));
connect(ui.pageNetGame->pGameCFG, SIGNAL(goToSchemes()), this, SLOT(GoToSchemes()));
@@ -844,10 +846,10 @@
if (hwnet)
{
// disconnect connections first to ensure their inexistance and not to connect twice
- ui.pageNetGame->startGame->disconnect(hwnet);
+ ui.pageNetGame->BtnStart->disconnect(hwnet);
ui.pageNetGame->restrictJoins->disconnect(hwnet);
ui.pageNetGame->restrictTeamAdds->disconnect(hwnet);
- connect(ui.pageNetGame->startGame, SIGNAL(triggered()), hwnet, SLOT(startGame()));
+ connect(ui.pageNetGame->BtnStart, SIGNAL(clicked()), hwnet, SLOT(startGame()));
connect(ui.pageNetGame->restrictJoins, SIGNAL(triggered()), hwnet, SLOT(toggleRestrictJoins()));
connect(ui.pageNetGame->restrictTeamAdds, SIGNAL(triggered()), hwnet, SLOT(toggleRestrictTeamAdds()));
}