--- a/QTfrontend/ui/widget/gamecfgwidget.cpp Wed Oct 05 22:57:42 2011 +0400
+++ b/QTfrontend/ui/widget/gamecfgwidget.cpp Thu Oct 06 00:11:55 2011 +0400
@@ -233,8 +233,10 @@
if (currentMap.size() > 0)
{
bcfg << QString("emap " + currentMap).toUtf8();
- if(pMapContainer->getCurrentIsMission())
- bcfg << QString("escript Maps/%1/map.lua").arg(currentMap).toUtf8();
+
+// engine should figure it out on its own
+// if(pMapContainer->getCurrentIsMission())
+// bcfg << QString("escript Maps/%1/map.lua").arg(currentMap).toUtf8();
}
bcfg << QString("etheme " + pMapContainer->getCurrentTheme()).toUtf8();