--- a/cocoaTouch/SDLOverrides/SDL_uikitappdelegate.m Wed Jan 20 14:31:45 2010 +0000
+++ b/cocoaTouch/SDLOverrides/SDL_uikitappdelegate.m Sat Jan 23 13:15:27 2010 +0000
@@ -63,7 +63,6 @@
}
-(IBAction) startSDLgame {
-
[setup startThread:@"engineProtocol"];
[setup loadSettingsFromFile:@"settings.plist" forKey:@"systemSettings"];
@@ -76,10 +75,13 @@
NSLog(@"Game is launching...");
+ NSAutoreleasePool *internal_pool = [[NSAutoreleasePool alloc] init];
+
// direct execution or thread? check the one that gives most fps
// library or call SDL_main? pascal quits at the end of the main
Game();
-
+
+ [internal_pool drain];
NSLog(@"Game is exting...");
[[window viewWithTag:54867] removeFromSuperview];