cocoaTouch/SDL_uikitview.h
changeset 2678 334016e8d895
child 2682 d4c395f25db2
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/cocoaTouch/SDL_uikitview.h	Thu Jan 07 05:23:23 2010 +0000
@@ -0,0 +1,65 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997-2009 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Lesser General Public
+    License as published by the Free Software Foundation; either
+    version 2.1 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Lesser General Public License for more details.
+
+    You should have received a copy of the GNU Lesser General Public
+    License along with this library; if not, write to the Free Software
+    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+
+	Sam Lantinga, mods for Hedgewars by Vittorio Giovara
+	slouken@libsdl.org, vittorio.giovara@gmail.com
+*/
+
+#import <UIKit/UIKit.h>
+#include "SDL_stdinc.h"
+#include "SDL_mouse.h"
+#include "SDL_mouse_c.h"
+#include "SDL_events.h"
+
+#import "CGPointUtils.h"
+
+#if SDL_IPHONE_MULTIPLE_MICE
+#define MAX_SIMULTANEOUS_TOUCHES 5
+#else
+#define MAX_SIMULTANEOUS_TOUCHES 1
+#endif
+
+#define kMinimumPinchDelta 100
+/* *INDENT-OFF* */
+#if SDL_IPHONE_KEYBOARD
+@interface SDL_uikitview : UIView<UITextFieldDelegate> {
+#else
+@interface SDL_uikitview : UIView {
+#endif
+	SDL_Mouse mice[MAX_SIMULTANEOUS_TOUCHES];
+	CGFloat initialDistance;
+#if SDL_IPHONE_KEYBOARD
+	UITextField *textField;
+	BOOL keyboardVisible;
+#endif
+}
+- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event;
+- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event;
+- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event;
+
+@property CGFloat initialDistance;
+
+#if SDL_IPHONE_KEYBOARD
+- (void)showKeyboard;
+- (void)hideKeyboard;
+- (void)initializeKeyboard;
+@property (readonly) BOOL keyboardVisible;
+#endif 
+	
+@end
+/* *INDENT-ON* */