project_files/HedgewarsMobile/Classes/SingleSchemeViewController.m
branchios-rus-localization
changeset 11131 29d0a5c04b3b
parent 10108 c68cf030eded
child 11148 064a53861759
--- a/project_files/HedgewarsMobile/Classes/SingleSchemeViewController.m	Sat Aug 15 16:26:00 2015 +0200
+++ b/project_files/HedgewarsMobile/Classes/SingleSchemeViewController.m	Sat Aug 15 17:08:50 2015 +0200
@@ -190,7 +190,8 @@
             [img release];
 
             UILabel *cellLabel = (UILabel *)[cell.contentView viewWithTag:LABEL_TAG];
-            cellLabel.text = [[self.basicSettingList objectAtIndex:row] objectForKey:@"title"];
+            NSString *basicSettingTitleKey = [[self.basicSettingList objectAtIndex:row] objectForKey:@"title"];
+            cellLabel.text = NSLocalizedStringFromTable(basicSettingTitleKey, @"Scheme", nil);
             cellLabel.adjustsFontSizeToFitWidth = YES;
 
             // can't use the viewWithTag method because row is dynamic
@@ -221,7 +222,7 @@
             cellSlider.frame = CGRectMake(hOffset, vOffset, sliderLength, 23);
 
             NSString *prestring = nil;
-            checkValueString(prestring,cellLabel.text,cellSlider);
+            checkValueString(prestring,basicSettingTitleKey,cellSlider);
 
             // forced to use this weird format otherwise the label disappears when size of the text is bigger than the original
             while ([prestring length] <= 4)
@@ -251,8 +252,10 @@
             [image release];
             cell.imageView.layer.cornerRadius = 6.0f;
             cell.imageView.layer.masksToBounds = YES;
-            cell.textLabel.text = [[self.gameModifierArray objectAtIndex:row] objectForKey:@"title"];
-            cell.detailTextLabel.text = [[self.gameModifierArray objectAtIndex:row] objectForKey:@"description"];
+            NSString *gameModTitleKey = [[self.gameModifierArray objectAtIndex:row] objectForKey:@"title"];
+            cell.textLabel.text = NSLocalizedStringFromTable(gameModTitleKey, @"Scheme", nil);
+            NSString *gameModDescKey = [[self.gameModifierArray objectAtIndex:row] objectForKey:@"description"];
+            cell.detailTextLabel.text = NSLocalizedStringFromTable(gameModDescKey, @"Scheme", nil);
             cell.detailTextLabel.adjustsFontSizeToFitWidth = YES;
             cell.detailTextLabel.minimumFontSize = 6;