--- a/gameServer/ClientIO.hs Tue Jul 07 00:17:05 2020 +0200
+++ b/gameServer/ClientIO.hs Wed Jul 08 17:02:45 2020 +0300
@@ -23,7 +23,7 @@
import Control.Monad.State
import Control.Concurrent.Chan
import Control.Concurrent
-import Network
+import Network.Socket hiding (recv)
import Network.Socket.ByteString
import qualified Data.ByteString.Char8 as B
----------------
@@ -90,7 +90,7 @@
sendAll s $ B.unlines answer `B.snoc` '\n'
if isQuit answer then
- sClose s
+ close s
else
clientSendLoop s tId chan ci