--- a/QTfrontend/hwform.cpp Tue Apr 07 16:52:01 2009 +0000
+++ b/QTfrontend/hwform.cpp Fri Apr 10 18:38:01 2009 +0000
@@ -75,7 +75,7 @@
connect(ui.pageMain->BtnSinglePlayer, SIGNAL(clicked()), this, SLOT(GoToSinglePlayer()));
connect(ui.pageMain->BtnSetup, SIGNAL(clicked()), this, SLOT(GoToSetup()));
- connect(ui.pageMain->BtnNet, SIGNAL(clicked()), this, SLOT(GoToNet()));
+ connect(ui.pageMain->BtnNet, SIGNAL(clicked()), this, SLOT(GoToNetType()));
connect(ui.pageMain->BtnInfo, SIGNAL(clicked()), this, SLOT(GoToInfo()));
connect(ui.pageMain->BtnExit, SIGNAL(pressed()), this, SLOT(btnExitPressed()));
connect(ui.pageMain->BtnExit, SIGNAL(clicked()), this, SLOT(btnExitClicked()));
@@ -93,15 +93,15 @@
connect(ui.pageMultiplayer->teamsSelect, SIGNAL(SetupClicked()), this, SLOT(IntermediateSetup()));
connect(ui.pageMultiplayer->gameCFG, SIGNAL(goToSchemes()), this, SLOT(GoToSchemes()));
- connect(ui.pagePlayDemo->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack()));
- connect(ui.pagePlayDemo->BtnPlayDemo, SIGNAL(clicked()), this, SLOT(PlayDemo()));
- connect(ui.pagePlayDemo->DemosList, SIGNAL(doubleClicked (const QModelIndex &)), this, SLOT(PlayDemo()));
+ connect(ui.pagePlayDemo->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack()));
+ connect(ui.pagePlayDemo->BtnPlayDemo, SIGNAL(clicked()), this, SLOT(PlayDemo()));
+ connect(ui.pagePlayDemo->DemosList, SIGNAL(doubleClicked (const QModelIndex &)), this, SLOT(PlayDemo()));
- connect(ui.pageOptions->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack()));
- connect(ui.pageOptions->BtnNewTeam, SIGNAL(clicked()), this, SLOT(NewTeam()));
- connect(ui.pageOptions->BtnEditTeam, SIGNAL(clicked()), this, SLOT(EditTeam()));
- connect(ui.pageOptions->BtnSaveOptions, SIGNAL(clicked()), config, SLOT(SaveOptions()));
- connect(ui.pageOptions->BtnSaveOptions, SIGNAL(clicked()), this, SLOT(GoBack()));
+ connect(ui.pageOptions->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack()));
+ connect(ui.pageOptions->BtnNewTeam, SIGNAL(clicked()), this, SLOT(NewTeam()));
+ connect(ui.pageOptions->BtnEditTeam, SIGNAL(clicked()), this, SLOT(EditTeam()));
+ connect(ui.pageOptions->BtnSaveOptions, SIGNAL(clicked()), config, SLOT(SaveOptions()));
+ connect(ui.pageOptions->BtnSaveOptions, SIGNAL(clicked()), this, SLOT(GoBack()));
connect(ui.pageOptions->WeaponEdit, SIGNAL(clicked()), this, SLOT(GoToSelectWeapon()));
connect(ui.pageOptions->WeaponsButt, SIGNAL(clicked()), this, SLOT(GoToSelectNewWeapon()));
@@ -109,14 +109,13 @@
connect(ui.pageNet->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack()));
connect(ui.pageNet->BtnSpecifyServer, SIGNAL(clicked()), this, SLOT(NetConnect()));
- connect(ui.pageNet->BtnOfficialServer, SIGNAL(clicked()), this, SLOT(NetConnectOfficialServer()));
connect(ui.pageNet->BtnNetSvrStart, SIGNAL(clicked()), this, SLOT(GoToNetServer()));
connect(ui.pageNet, SIGNAL(connectClicked(const QString &, quint16)), this, SLOT(NetConnectServer(const QString &, quint16)));
- connect(ui.pageNetServer->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack()));
- connect(ui.pageNetServer->BtnStart, SIGNAL(clicked()), this, SLOT(NetStartServer()));
+ connect(ui.pageNetServer->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack()));
+ connect(ui.pageNetServer->BtnStart, SIGNAL(clicked()), this, SLOT(NetStartServer()));
- connect(ui.pageNetGame->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack()));
+ connect(ui.pageNetGame->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack()));
connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(setEnabledGameStart(bool)),
ui.pageNetGame->BtnGo, SLOT(setEnabled(bool)));
connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(SetupClicked()), this, SLOT(IntermediateSetup()));
@@ -154,6 +153,10 @@
connect(ui.pageAdmin->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack()));
+ connect(ui.pageNetType->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack()));
+ connect(ui.pageNetType->BtnLAN, SIGNAL(clicked()), this, SLOT(GoToNet()));
+ connect(ui.pageNetType->BtnOfficialServer, SIGNAL(clicked()), this, SLOT(NetConnectOfficialServer()));
+
ammoSchemeModel = new AmmoSchemeModel(this, cfgdir->absolutePath() + "/schemes.ini");
ui.pageScheme->setModel(ammoSchemeModel);
@@ -289,6 +292,11 @@
GoToPage(ID_PAGE_NET);
}
+void HWForm::GoToNetType()
+{
+ GoToPage(ID_PAGE_NETTYPE);
+}
+
void HWForm::GoToNetServer()
{
GoToPage(ID_PAGE_NETSERVER);