gameServer2/src/server/network.rs
changeset 14415 06672690d71b
parent 14414 6843c4551cde
child 14416 96624a6cdb93
--- a/gameServer2/src/server/network.rs	Mon Dec 10 21:23:52 2018 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,444 +0,0 @@
-extern crate slab;
-
-use std::{
-    io, io::{Error, ErrorKind, Read, Write},
-    net::{SocketAddr, IpAddr, Ipv4Addr},
-    collections::HashSet,
-    mem::{swap, replace}
-};
-
-use mio::{
-    net::{TcpStream, TcpListener},
-    Poll, PollOpt, Ready, Token
-};
-use netbuf;
-use slab::Slab;
-use log::*;
-
-use crate::{
-    utils,
-    protocol::{ProtocolDecoder, messages::*}
-};
-use super::{
-    io::FileServerIO,
-    core::{HWServer},
-    coretypes::ClientId
-};
-#[cfg(feature = "tls-connections")]
-use openssl::{
-    ssl::{
-        SslMethod, SslContext, Ssl, SslContextBuilder,
-        SslVerifyMode, SslFiletype, SslOptions,
-        SslStreamBuilder, HandshakeError, MidHandshakeSslStream, SslStream
-    },
-    error::ErrorStack
-};
-
-const MAX_BYTES_PER_READ: usize = 2048;
-
-#[derive(Hash, Eq, PartialEq, Copy, Clone)]
-pub enum NetworkClientState {
-    Idle,
-    NeedsWrite,
-    NeedsRead,
-    Closed,
-}
-
-type NetworkResult<T> = io::Result<(T, NetworkClientState)>;
-
-#[cfg(not(feature = "tls-connections"))]
-pub enum ClientSocket {
-    Plain(TcpStream)
-}
-
-#[cfg(feature = "tls-connections")]
-pub enum ClientSocket {
-    SslHandshake(Option<MidHandshakeSslStream<TcpStream>>),
-    SslStream(SslStream<TcpStream>)
-}
-
-impl ClientSocket {
-    fn inner(&self) -> &TcpStream {
-        #[cfg(not(feature = "tls-connections"))]
-        match self {
-            ClientSocket::Plain(stream) => stream,
-        }
-
-        #[cfg(feature = "tls-connections")]
-        match self {
-            ClientSocket::SslHandshake(Some(builder)) => builder.get_ref(),
-            ClientSocket::SslHandshake(None) => unreachable!(),
-            ClientSocket::SslStream(ssl_stream) => ssl_stream.get_ref()
-        }
-    }
-}
-
-pub struct NetworkClient {
-    id: ClientId,
-    socket: ClientSocket,
-    peer_addr: SocketAddr,
-    decoder: ProtocolDecoder,
-    buf_out: netbuf::Buf
-}
-
-impl NetworkClient {
-    pub fn new(id: ClientId, socket: ClientSocket, peer_addr: SocketAddr) -> NetworkClient {
-        NetworkClient {
-            id, socket, peer_addr,
-            decoder: ProtocolDecoder::new(),
-            buf_out: netbuf::Buf::new()
-        }
-    }
-
-    #[cfg(feature = "tls-connections")]
-    fn handshake_impl(&mut self, handshake: MidHandshakeSslStream<TcpStream>) -> io::Result<NetworkClientState> {
-        match handshake.handshake() {
-            Ok(stream) => {
-                self.socket = ClientSocket::SslStream(stream);
-                debug!("TLS handshake with {} ({}) completed", self.id, self.peer_addr);
-                Ok(NetworkClientState::Idle)
-            }
-            Err(HandshakeError::WouldBlock(new_handshake)) => {
-                self.socket = ClientSocket::SslHandshake(Some(new_handshake));
-                Ok(NetworkClientState::Idle)
-            }
-            Err(HandshakeError::Failure(new_handshake)) => {
-                self.socket = ClientSocket::SslHandshake(Some(new_handshake));
-                debug!("TLS handshake with {} ({}) failed", self.id, self.peer_addr);
-                Err(Error::new(ErrorKind::Other, "Connection failure"))
-            }
-            Err(HandshakeError::SetupFailure(_)) => unreachable!()
-        }
-    }
-
-    fn read_impl<R: Read>(decoder: &mut ProtocolDecoder, source: &mut R,
-                          id: ClientId, addr: &SocketAddr) -> NetworkResult<Vec<HWProtocolMessage>> {
-        let mut bytes_read = 0;
-        let result = loop {
-            match decoder.read_from(source) {
-                Ok(bytes) => {
-                    debug!("Client {}: read {} bytes", id, bytes);
-                    bytes_read += bytes;
-                    if bytes == 0 {
-                        let result = if bytes_read == 0 {
-                            info!("EOF for client {} ({})", id, addr);
-                            (Vec::new(), NetworkClientState::Closed)
-                        } else {
-                            (decoder.extract_messages(), NetworkClientState::NeedsRead)
-                        };
-                        break Ok(result);
-                    }
-                    else if bytes_read >= MAX_BYTES_PER_READ {
-                        break Ok((decoder.extract_messages(), NetworkClientState::NeedsRead))
-                    }
-                }
-                Err(ref error) if error.kind() == ErrorKind::WouldBlock => {
-                    let messages =  if bytes_read == 0 {
-                        Vec::new()
-                    } else {
-                        decoder.extract_messages()
-                    };
-                    break Ok((messages, NetworkClientState::Idle));
-                }
-                Err(error) =>
-                    break Err(error)
-            }
-        };
-        decoder.sweep();
-        result
-    }
-
-    pub fn read(&mut self) -> NetworkResult<Vec<HWProtocolMessage>> {
-        #[cfg(not(feature = "tls-connections"))]
-        match self.socket {
-            ClientSocket::Plain(ref mut stream) =>
-                NetworkClient::read_impl(&mut self.decoder, stream, self.id, &self.peer_addr),
-        }
-
-        #[cfg(feature = "tls-connections")]
-        match self.socket {
-            ClientSocket::SslHandshake(ref mut handshake_opt) => {
-                let handshake = std::mem::replace(handshake_opt, None).unwrap();
-                Ok((Vec::new(), self.handshake_impl(handshake)?))
-            },
-            ClientSocket::SslStream(ref mut stream) =>
-                NetworkClient::read_impl(&mut self.decoder, stream, self.id, &self.peer_addr)
-        }
-    }
-
-    fn write_impl<W: Write>(buf_out: &mut netbuf::Buf, destination: &mut W) -> NetworkResult<()> {
-        let result = loop {
-            match buf_out.write_to(destination) {
-                Ok(bytes) if buf_out.is_empty() || bytes == 0 =>
-                    break Ok(((), NetworkClientState::Idle)),
-                Ok(_) => (),
-                Err(ref error) if error.kind() == ErrorKind::Interrupted
-                    || error.kind() == ErrorKind::WouldBlock => {
-                    break Ok(((), NetworkClientState::NeedsWrite));
-                },
-                Err(error) =>
-                    break Err(error)
-            }
-        };
-        result
-    }
-
-    pub fn write(&mut self) -> NetworkResult<()> {
-        let result = {
-            #[cfg(not(feature = "tls-connections"))]
-            match self.socket {
-                ClientSocket::Plain(ref mut stream) =>
-                    NetworkClient::write_impl(&mut self.buf_out, stream)
-            }
-
-            #[cfg(feature = "tls-connections")] {
-                match self.socket {
-                    ClientSocket::SslHandshake(ref mut handshake_opt) => {
-                        let handshake = std::mem::replace(handshake_opt, None).unwrap();
-                        Ok(((), self.handshake_impl(handshake)?))
-                    }
-                    ClientSocket::SslStream(ref mut stream) =>
-                        NetworkClient::write_impl(&mut self.buf_out, stream)
-                }
-            }
-        };
-
-        self.socket.inner().flush()?;
-        result
-    }
-
-    pub fn send_raw_msg(&mut self, msg: &[u8]) {
-        self.buf_out.write_all(msg).unwrap();
-    }
-
-    pub fn send_string(&mut self, msg: &str) {
-        self.send_raw_msg(&msg.as_bytes());
-    }
-
-    pub fn send_msg(&mut self, msg: &HWServerMessage) {
-        self.send_string(&msg.to_raw_protocol());
-    }
-}
-
-#[cfg(feature = "tls-connections")]
-struct ServerSsl {
-    context: SslContext
-}
-
-pub struct NetworkLayer {
-    listener: TcpListener,
-    server: HWServer,
-    clients: Slab<NetworkClient>,
-    pending: HashSet<(ClientId, NetworkClientState)>,
-    pending_cache: Vec<(ClientId, NetworkClientState)>,
-    #[cfg(feature = "tls-connections")]
-    ssl: ServerSsl
-}
-
-impl NetworkLayer {
-    pub fn new(listener: TcpListener, clients_limit: usize, rooms_limit: usize) -> NetworkLayer {
-        let server = HWServer::new(clients_limit, rooms_limit, Box::new(FileServerIO::new()));
-        let clients = Slab::with_capacity(clients_limit);
-        let pending = HashSet::with_capacity(2 * clients_limit);
-        let pending_cache = Vec::with_capacity(2 * clients_limit);
-
-        NetworkLayer {
-            listener, server, clients, pending, pending_cache,
-            #[cfg(feature = "tls-connections")]
-            ssl: NetworkLayer::create_ssl_context()
-        }
-    }
-
-    #[cfg(feature = "tls-connections")]
-    fn create_ssl_context() -> ServerSsl {
-        let mut builder = SslContextBuilder::new(SslMethod::tls()).unwrap();
-        builder.set_verify(SslVerifyMode::NONE);
-        builder.set_read_ahead(true);
-        builder.set_certificate_file("ssl/cert.pem", SslFiletype::PEM).unwrap();
-        builder.set_private_key_file("ssl/key.pem", SslFiletype::PEM).unwrap();
-        builder.set_options(SslOptions::NO_COMPRESSION);
-        builder.set_cipher_list("DEFAULT:!LOW:!RC4:!EXP").unwrap();
-        ServerSsl { context: builder.build() }
-    }
-
-    pub fn register_server(&self, poll: &Poll) -> io::Result<()> {
-        poll.register(&self.listener, utils::SERVER, Ready::readable(),
-                      PollOpt::edge())
-    }
-
-    fn deregister_client(&mut self, poll: &Poll, id: ClientId) {
-        let mut client_exists = false;
-        if let Some(ref client) = self.clients.get(id) {
-            poll.deregister(client.socket.inner())
-                .expect("could not deregister socket");
-            info!("client {} ({}) removed", client.id, client.peer_addr);
-            client_exists = true;
-        }
-        if client_exists {
-            self.clients.remove(id);
-        }
-    }
-
-    fn register_client(&mut self, poll: &Poll, id: ClientId, client_socket: ClientSocket, addr: SocketAddr) {
-        poll.register(client_socket.inner(), Token(id),
-                      Ready::readable() | Ready::writable(),
-                      PollOpt::edge())
-            .expect("could not register socket with event loop");
-
-        let entry = self.clients.vacant_entry();
-        let client = NetworkClient::new(id, client_socket, addr);
-        info!("client {} ({}) added", client.id, client.peer_addr);
-        entry.insert(client);
-    }
-
-    fn flush_server_messages(&mut self) {
-        debug!("{} pending server messages", self.server.output.len());
-        for (clients, message) in self.server.output.drain(..) {
-            debug!("Message {:?} to {:?}", message, clients);
-            let msg_string = message.to_raw_protocol();
-            for client_id in clients {
-                if let Some(client) = self.clients.get_mut(client_id) {
-                    client.send_string(&msg_string);
-                    self.pending.insert((client_id, NetworkClientState::NeedsWrite));
-                }
-            }
-        }
-    }
-
-    fn create_client_socket(&self, socket: TcpStream) -> io::Result<ClientSocket> {
-        #[cfg(not(feature = "tls-connections"))] {
-            Ok(ClientSocket::Plain(socket))
-        }
-
-        #[cfg(feature = "tls-connections")] {
-            let ssl = Ssl::new(&self.ssl.context).unwrap();
-            let mut builder = SslStreamBuilder::new(ssl, socket);
-            builder.set_accept_state();
-            match builder.handshake() {
-                Ok(stream) =>
-                    Ok(ClientSocket::SslStream(stream)),
-                Err(HandshakeError::WouldBlock(stream)) =>
-                    Ok(ClientSocket::SslHandshake(Some(stream))),
-                Err(e) => {
-                    debug!("OpenSSL handshake failed: {}", e);
-                    Err(Error::new(ErrorKind::Other, "Connection failure"))
-                }
-            }
-        }
-    }
-
-    pub fn accept_client(&mut self, poll: &Poll) -> io::Result<()> {
-        let (client_socket, addr) = self.listener.accept()?;
-        info!("Connected: {}", addr);
-
-        let client_id = self.server.add_client();
-        self.register_client(poll, client_id, self.create_client_socket(client_socket)?, addr);
-        self.flush_server_messages();
-
-        Ok(())
-    }
-
-    fn operation_failed(&mut self, poll: &Poll, client_id: ClientId, error: &Error, msg: &str) -> io::Result<()> {
-        let addr = if let Some(ref mut client) = self.clients.get_mut(client_id) {
-            client.peer_addr
-        } else {
-            SocketAddr::new(IpAddr::V4(Ipv4Addr::new(0, 0, 0, 0)), 0)
-        };
-        debug!("{}({}): {}", msg, addr, error);
-        self.client_error(poll, client_id)
-    }
-
-    pub fn client_readable(&mut self, poll: &Poll,
-                           client_id: ClientId) -> io::Result<()> {
-        let messages =
-            if let Some(ref mut client) = self.clients.get_mut(client_id) {
-                client.read()
-            } else {
-                warn!("invalid readable client: {}", client_id);
-                Ok((Vec::new(), NetworkClientState::Idle))
-            };
-
-        match messages {
-            Ok((messages, state)) => {
-                for message in messages {
-                    self.server.handle_msg(client_id, message);
-                }
-                match state {
-                    NetworkClientState::NeedsRead => {
-                        self.pending.insert((client_id, state));
-                    },
-                    NetworkClientState::Closed =>
-                        self.client_error(&poll, client_id)?,
-                    _ => {}
-                };
-            }
-            Err(e) => self.operation_failed(
-                poll, client_id, &e,
-                "Error while reading from client socket")?
-        }
-
-        self.flush_server_messages();
-
-        if !self.server.removed_clients.is_empty() {
-            let ids: Vec<_> = self.server.removed_clients.drain(..).collect();
-            for client_id in ids {
-                self.deregister_client(poll, client_id);
-            }
-        }
-
-        Ok(())
-    }
-
-    pub fn client_writable(&mut self, poll: &Poll,
-                           client_id: ClientId) -> io::Result<()> {
-        let result =
-            if let Some(ref mut client) = self.clients.get_mut(client_id) {
-                client.write()
-            } else {
-                warn!("invalid writable client: {}", client_id);
-                Ok(((), NetworkClientState::Idle))
-            };
-
-        match result {
-            Ok(((), state)) if state == NetworkClientState::NeedsWrite => {
-                self.pending.insert((client_id, state));
-            },
-            Ok(_) => {}
-            Err(e) => self.operation_failed(
-                poll, client_id, &e,
-                "Error while writing to client socket")?
-        }
-
-        Ok(())
-    }
-
-    pub fn client_error(&mut self, poll: &Poll,
-                        client_id: ClientId) -> io::Result<()> {
-        self.deregister_client(poll, client_id);
-        self.server.client_lost(client_id);
-
-        Ok(())
-    }
-
-    pub fn has_pending_operations(&self) -> bool {
-        !self.pending.is_empty()
-    }
-
-    pub fn on_idle(&mut self, poll: &Poll) -> io::Result<()> {
-        if self.has_pending_operations() {
-            let mut cache = replace(&mut self.pending_cache, Vec::new());
-            cache.extend(self.pending.drain());
-            for (id, state) in cache.drain(..) {
-                match state {
-                    NetworkClientState::NeedsRead =>
-                        self.client_readable(poll, id)?,
-                    NetworkClientState::NeedsWrite =>
-                        self.client_writable(poll, id)?,
-                    _ => {}
-                }
-            }
-            swap(&mut cache, &mut self.pending_cache);
-        }
-        Ok(())
-    }
-}