gameServer2/src/server/handlers/lobby.rs
changeset 14415 06672690d71b
parent 14414 6843c4551cde
child 14416 96624a6cdb93
--- a/gameServer2/src/server/handlers/lobby.rs	Mon Dec 10 21:23:52 2018 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,72 +0,0 @@
-use mio;
-
-use crate::{
-    server::{
-        core::HWServer,
-        coretypes::ClientId,
-        actions::{Action, Action::*}
-    },
-    protocol::messages::{
-        HWProtocolMessage,
-        HWServerMessage::*
-    },
-    utils::is_name_illegal
-};
-use super::common::rnd_reply;
-use log::*;
-
-pub fn handle(server: &mut HWServer, client_id: ClientId, message: HWProtocolMessage) {
-    use crate::protocol::messages::HWProtocolMessage::*;
-    match message {
-        CreateRoom(name, password) => {
-            let actions =
-                if is_name_illegal(&name) {
-                    vec![Warn("Illegal room name! A room name must be between 1-40 characters long, must not have a trailing or leading space and must not have any of these characters: $()*+?[]^{|}".to_string())]
-                } else if server.has_room(&name) {
-                    vec![Warn("A room with the same name already exists.".to_string())]
-                } else {
-                    let flags_msg = ClientFlags(
-                        "+hr".to_string(),
-                        vec![server.clients[client_id].nick.clone()]);
-                    vec![AddRoom(name, password),
-                         flags_msg.send_self().action()]
-                };
-            server.react(client_id, actions);
-        },
-        Chat(msg) => {
-            let actions = vec![ChatMsg {nick: server.clients[client_id].nick.clone(), msg}
-                .send_all().in_room(server.lobby_id).but_self().action()];
-            server.react(client_id, actions);
-        },
-        JoinRoom(name, _password) => {
-            let room = server.rooms.iter().find(|(_, r)| r.name == name);
-            let room_id = room.map(|(_, r)| r.id);
-            let nicks = server.clients.iter()
-                .filter(|(_, c)| c.room_id == room_id)
-                .map(|(_, c)| c.nick.clone())
-                .collect();
-            let c = &mut server.clients[client_id];
-
-            let actions = if let Some((_, r)) = room {
-                if c.protocol_number != r.protocol_number {
-                    vec![Warn("Room version incompatible to your Hedgewars version!".to_string())]
-                } else if r.is_join_restricted() {
-                    vec![Warn("Access denied. This room currently doesn't allow joining.".to_string())]
-                } else if r.players_number == u8::max_value() {
-                    vec![Warn("This room is already full".to_string())]
-                } else {
-                    vec![MoveToRoom(r.id),
-                         RoomJoined(nicks).send_self().action()]
-                }
-            } else {
-                vec![Warn("No such room.".to_string())]
-            };
-            server.react(client_id, actions);
-        },
-        Rnd(v) => {
-            server.react(client_id, vec![rnd_reply(&v).send_self().action()]);
-        },
-        List => warn!("Deprecated LIST message received"),
-        _ => warn!("Incorrect command in lobby state"),
-    }
-}