--- a/project_files/HedgewarsMobile/Classes/SDL_uikitappdelegate.h Wed Jun 23 21:49:19 2010 +0200
+++ b/project_files/HedgewarsMobile/Classes/SDL_uikitappdelegate.h Wed Jun 23 22:03:56 2010 +0200
@@ -0,0 +1,44 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#import <UIKit/UIKit.h>
+#import "SDL_uikitopenglview.h"
+
+@class MainMenuViewController;
+@class OverlayViewController;
+
+@interface SDLUIKitDelegate:NSObject<UIApplicationDelegate> {
+ SDL_Window *window;
+ UIWindow *uiwindow;
+ MainMenuViewController *mainViewController;
+ BOOL isInGame;
+}
+
+@property (readwrite, assign) SDL_Window *window;
+@property (readwrite, retain) UIWindow *uiwindow;
+
++(SDLUIKitDelegate *)sharedAppDelegate;
+-(void) startSDLgame;
+-(void) displayOverlayLater;
+
+@end
+