project_files/HedgewarsMobile/Classes/SDL_uikitappdelegate.h
changeset 3547 02875b1145b7
parent 3546 ccf4854df294
child 3598 a8aa06bae895
--- a/project_files/HedgewarsMobile/Classes/SDL_uikitappdelegate.h	Wed Jun 23 21:49:19 2010 +0200
+++ b/project_files/HedgewarsMobile/Classes/SDL_uikitappdelegate.h	Wed Jun 23 22:03:56 2010 +0200
@@ -0,0 +1,44 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997-2010 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Lesser General Public
+    License as published by the Free Software Foundation; either
+    version 2.1 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Lesser General Public License for more details.
+
+    You should have received a copy of the GNU Lesser General Public
+    License along with this library; if not, write to the Free Software
+    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+
+#import <UIKit/UIKit.h>
+#import "SDL_uikitopenglview.h"
+
+@class MainMenuViewController;
+@class OverlayViewController;
+
+@interface SDLUIKitDelegate:NSObject<UIApplicationDelegate> {
+    SDL_Window *window;      
+    UIWindow *uiwindow;
+    MainMenuViewController *mainViewController;
+    BOOL isInGame;
+}
+
+@property (readwrite, assign) SDL_Window *window;    
+@property (readwrite, retain) UIWindow *uiwindow;
+
++(SDLUIKitDelegate *)sharedAppDelegate;
+-(void) startSDLgame;
+-(void) displayOverlayLater;
+
+@end
+