QTfrontend/hwform.cpp
changeset 1797 fedd8649fdd9
parent 1784 dfe9bafb4590
child 1800 f1df2eb32a16
equal deleted inserted replaced
1796:4bcdf0bf58b8 1797:fedd8649fdd9
   529 	connect(ui.pageNetGame->pGameCFG, SIGNAL(teamsDivideChanged(bool)), hwnet, SLOT(onTeamsDivideChanged(bool)));
   529 	connect(ui.pageNetGame->pGameCFG, SIGNAL(teamsDivideChanged(bool)), hwnet, SLOT(onTeamsDivideChanged(bool)));
   530 	connect(ui.pageNetGame->pGameCFG, SIGNAL(solidChanged(bool)), hwnet, SLOT(onSolidChanged(bool)));
   530 	connect(ui.pageNetGame->pGameCFG, SIGNAL(solidChanged(bool)), hwnet, SLOT(onSolidChanged(bool)));
   531 	connect(ui.pageNetGame->pGameCFG, SIGNAL(borderChanged(bool)), hwnet, SLOT(onBorderChanged(bool)));
   531 	connect(ui.pageNetGame->pGameCFG, SIGNAL(borderChanged(bool)), hwnet, SLOT(onBorderChanged(bool)));
   532 	connect(ui.pageNetGame->pGameCFG, SIGNAL(newWeaponScheme(const QString &, const QString &)),
   532 	connect(ui.pageNetGame->pGameCFG, SIGNAL(newWeaponScheme(const QString &, const QString &)),
   533 			hwnet, SLOT(onWeaponsNameChanged(const QString &, const QString &)));
   533 			hwnet, SLOT(onWeaponsNameChanged(const QString &, const QString &)));
       
   534 	connect(ui.pageNetGame->pGameCFG, SIGNAL(newTemplateFilter(int)), hwnet, SLOT(onTemplateFilterChanged(int)));
   534 
   535 
   535 	connect(hwnet, SIGNAL(Disconnected()), this, SLOT(ForcedDisconnect()));
   536 	connect(hwnet, SIGNAL(Disconnected()), this, SLOT(ForcedDisconnect()));
   536 	connect(hwnet, SIGNAL(seedChanged(const QString &)), ui.pageNetGame->pGameCFG, SLOT(setSeed(const QString &)));
   537 	connect(hwnet, SIGNAL(seedChanged(const QString &)), ui.pageNetGame->pGameCFG, SLOT(setSeed(const QString &)));
   537 	connect(hwnet, SIGNAL(mapChanged(const QString &)), ui.pageNetGame->pGameCFG, SLOT(setMap(const QString &)));
   538 	connect(hwnet, SIGNAL(mapChanged(const QString &)), ui.pageNetGame->pGameCFG, SLOT(setMap(const QString &)));
   538 	connect(hwnet, SIGNAL(themeChanged(const QString &)), ui.pageNetGame->pGameCFG, SLOT(setTheme(const QString &)));
   539 	connect(hwnet, SIGNAL(themeChanged(const QString &)), ui.pageNetGame->pGameCFG, SLOT(setTheme(const QString &)));
   547 	connect(hwnet, SIGNAL(hhnumChanged(const HWTeam&)),
   548 	connect(hwnet, SIGNAL(hhnumChanged(const HWTeam&)),
   548 		ui.pageNetGame->pNetTeamsWidget, SLOT(changeHHNum(const HWTeam&)));
   549 		ui.pageNetGame->pNetTeamsWidget, SLOT(changeHHNum(const HWTeam&)));
   549 	connect(hwnet, SIGNAL(teamColorChanged(const HWTeam&)),
   550 	connect(hwnet, SIGNAL(teamColorChanged(const HWTeam&)),
   550 		ui.pageNetGame->pNetTeamsWidget, SLOT(changeTeamColor(const HWTeam&)));
   551 		ui.pageNetGame->pNetTeamsWidget, SLOT(changeTeamColor(const HWTeam&)));
   551 	connect(hwnet, SIGNAL(ammoChanged(const QString&, const QString&)), ui.pageNetGame->pGameCFG, SLOT(setNetAmmo(const QString&, const QString&)));
   552 	connect(hwnet, SIGNAL(ammoChanged(const QString&, const QString&)), ui.pageNetGame->pGameCFG, SLOT(setNetAmmo(const QString&, const QString&)));
       
   553 	connect(hwnet, SIGNAL(templateFilterChanged(int)), ui.pageNetGame->pGameCFG, SLOT(setTemplateFilter(int)));
   552 
   554 
   553 	hwnet->Connect(hostName, port, nick);
   555 	hwnet->Connect(hostName, port, nick);
   554 }
   556 }
   555 
   557 
   556 void HWForm::NetConnect()
   558 void HWForm::NetConnect()