82 void SelWeaponItem::setEnabled(bool value) |
82 void SelWeaponItem::setEnabled(bool value) |
83 { |
83 { |
84 item->setEnabled(value); |
84 item->setEnabled(value); |
85 } |
85 } |
86 |
86 |
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87 int SelWeaponWidget::readWeaponValue(const QChar chr, int max) |
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88 { |
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89 int value = chr.digitValue(); |
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90 if (value == -1) |
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91 value = 0; |
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92 else if (value > max) |
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93 value = max; |
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94 return value; |
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95 } |
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96 |
87 SelWeaponWidget::SelWeaponWidget(int numItems, QWidget* parent) : |
97 SelWeaponWidget::SelWeaponWidget(int numItems, QWidget* parent) : |
88 QFrame(parent), |
98 QFrame(parent), |
89 m_numItems(numItems) |
99 m_numItems(numItems) |
90 { |
100 { |
91 wconf = new QMap<QString, QString>(); |
101 wconf = new QMap<QString, QString>(); |
185 { |
195 { |
186 // Hide amSkip (6) and amCreeper (57) |
196 // Hide amSkip (6) and amCreeper (57) |
187 // TODO: Unhide amCreeper when this weapon is done |
197 // TODO: Unhide amCreeper when this weapon is done |
188 if (i == 6 || i == 57) continue; |
198 if (i == 6 || i == 57) continue; |
189 if (k % 4 == 0) ++j; |
199 if (k % 4 == 0) ++j; |
190 SelWeaponItem * swi = new SelWeaponItem(true, i, currentState[i].digitValue(), QImage(":/res/ammopic.png"), QImage(":/res/ammopicgrey.png"), this); |
200 SelWeaponItem * swi = new SelWeaponItem(true, i, readWeaponValue(currentState[i], 9), QImage(":/res/ammopic.png"), QImage(":/res/ammopicgrey.png"), this); |
191 weaponItems[i].append(swi); |
201 weaponItems[i].append(swi); |
192 p1Layout->addWidget(swi, j, k % 4); |
202 p1Layout->addWidget(swi, j, k % 4); |
193 |
203 |
194 SelWeaponItem * pwi = new SelWeaponItem(false, i, currentState[numItems + i].digitValue(), QImage(":/res/ammopicbox.png"), QImage(":/res/ammopicboxgrey.png"), this); |
204 SelWeaponItem * pwi = new SelWeaponItem(false, i, readWeaponValue(currentState[numItems + i], 8), QImage(":/res/ammopicbox.png"), QImage(":/res/ammopicboxgrey.png"), this); |
195 weaponItems[i].append(pwi); |
205 weaponItems[i].append(pwi); |
196 p2Layout->addWidget(pwi, j, k % 4); |
206 p2Layout->addWidget(pwi, j, k % 4); |
197 |
207 |
198 SelWeaponItem * dwi = new SelWeaponItem(false, i, currentState[numItems*2 + i].digitValue(), QImage(":/res/ammopicdelay.png"), QImage(":/res/ammopicdelaygrey.png"), this); |
208 SelWeaponItem * dwi = new SelWeaponItem(false, i, readWeaponValue(currentState[numItems*2 + i], 8), QImage(":/res/ammopicdelay.png"), QImage(":/res/ammopicdelaygrey.png"), this); |
199 weaponItems[i].append(dwi); |
209 weaponItems[i].append(dwi); |
200 p3Layout->addWidget(dwi, j, k % 4); |
210 p3Layout->addWidget(dwi, j, k % 4); |
201 |
211 |
202 SelWeaponItem * awi = new SelWeaponItem(false, i, currentState[numItems*3 + i].digitValue(), QImage(":/res/ammopic.png"), QImage(":/res/ammopicgrey.png"), this); |
212 SelWeaponItem * awi = new SelWeaponItem(false, i, readWeaponValue(currentState[numItems*3 + i], 8), QImage(":/res/ammopic.png"), QImage(":/res/ammopicgrey.png"), this); |
203 weaponItems[i].append(awi); |
213 weaponItems[i].append(awi); |
204 p4Layout->addWidget(awi, j, k % 4); |
214 p4Layout->addWidget(awi, j, k % 4); |
205 |
215 |
206 ++k; |
216 ++k; |
207 } |
217 } |
227 } |
237 } |
228 for(int i = 0; i < m_numItems; ++i) |
238 for(int i = 0; i < m_numItems; ++i) |
229 { |
239 { |
230 twi::iterator it = weaponItems.find(i); |
240 twi::iterator it = weaponItems.find(i); |
231 if (it == weaponItems.end()) continue; |
241 if (it == weaponItems.end()) continue; |
232 it.value()[0]->setItemsNum(ammo[i].digitValue()); |
242 it.value()[0]->setItemsNum(readWeaponValue(ammo[i], 9)); |
233 it.value()[1]->setItemsNum(ammo[m_numItems + i].digitValue()); |
243 it.value()[1]->setItemsNum(readWeaponValue(ammo[m_numItems + i], 8)); |
234 it.value()[2]->setItemsNum(ammo[m_numItems*2 + i].digitValue()); |
244 it.value()[2]->setItemsNum(readWeaponValue(ammo[m_numItems*2 + i], 8)); |
235 it.value()[3]->setItemsNum(ammo[m_numItems*3 + i].digitValue()); |
245 it.value()[3]->setItemsNum(readWeaponValue(ammo[m_numItems*3 + i], 8)); |
236 it.value()[0]->setEnabled(enable); |
246 it.value()[0]->setEnabled(enable); |
237 it.value()[1]->setEnabled(enable); |
247 it.value()[1]->setEnabled(enable); |
238 it.value()[2]->setEnabled(enable); |
248 it.value()[2]->setEnabled(enable); |
239 it.value()[3]->setEnabled(enable); |
249 it.value()[3]->setEnabled(enable); |
240 } |
250 } |