55 + Completely reworked all in-game texts and descriptions |
55 + Completely reworked all in-game texts and descriptions |
56 * Fix rubber being placable inside land |
56 * Fix rubber being placable inside land |
57 * Fix invalid girder placement costing energy |
57 * Fix invalid girder placement costing energy |
58 * Special tools like structure placer now have their own proper descriptions (instead of Air Attack description, etc.) |
58 * Special tools like structure placer now have their own proper descriptions (instead of Air Attack description, etc.) |
59 * Costs for weapon and utility crates were all equal |
59 * Costs for weapon and utility crates were all equal |
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60 * Remove airplane cursor |
60 * Many other fixes and tweaks |
61 * Many other fixes and tweaks |
61 |
62 |
62 Racer and TechRacer: |
63 Racer and TechRacer: |
63 + Allow to only place 2 waypoints in Racer |
64 + Allow to only place 2 waypoints in Racer |
64 + Allow to remove Racer waypoints with precise key |
65 + Allow to remove Racer waypoints with precise key |
65 + New script parameters for Racer: |
66 + New script parameters for Racer: |
66 + rounds: Number of rounds to play |
67 + rounds: Number of rounds to play |
67 + waypointradius: Size of waypoints |
68 + waypointradius: Size of waypoints |
68 + maxwaypoints: Maximum allowed number of waypoints |
69 + maxwaypoints: Maximum allowed number of waypoints |
69 + Show correct ranking and times in stats screen of Racer and TechRacer |
70 + Show correct ranking and times in stats screen of Racer and TechRacer |
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71 * Fix description and icon of waypoint placement tool in Racer |
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72 * Remove airplane cursor in Racer |
70 * Fixed waypoint message in TechRacer and Racer overwriting current weapon selection message |
73 * Fixed waypoint message in TechRacer and Racer overwriting current weapon selection message |
71 * Fixed TechRacer not recording finish if time was >= 100s |
74 * Fixed TechRacer not recording finish if time was >= 100s |
72 |
75 |
73 WxW: |
76 WxW: |
74 + Support for multiple sets of walls per map |
77 + Support for multiple sets of walls per map |
175 + A Classic Fairytale, mission 6: Add alternate dialogues when killing cyborgs before collecting the crates |
178 + A Classic Fairytale, mission 6: Add alternate dialogues when killing cyborgs before collecting the crates |
176 + A few campaign missions now save your personal best successes (e.g. fastest finish in Hard Flying) which get shown after you finish them agin |
179 + A few campaign missions now save your personal best successes (e.g. fastest finish in Hard Flying) which get shown after you finish them agin |
177 + A Space Adventure shows 2 flowers over fully completed planets (with side missions) |
180 + A Space Adventure shows 2 flowers over fully completed planets (with side missions) |
178 + Rewrote some help texts in basic rope training |
181 + Rewrote some help texts in basic rope training |
179 + Graphical effect (black bars) while in cut scenes |
182 + Graphical effect (black bars) while in cut scenes |
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183 + Change description and icon for baseball bat in Knockball mission map |
180 * Fix weird behaviour when walking right before the first animation in A Space Adventure missions |
184 * Fix weird behaviour when walking right before the first animation in A Space Adventure missions |
181 * Portal Mind Challenge was cleaned up and reworked (especially less awful wording) |
185 * Portal Mind Challenge was cleaned up and reworked (especially less awful wording) |
182 * Fixed Target Practice missions getting stuck when a target dropped into water |
186 * Fixed Target Practice missions getting stuck when a target dropped into water |
183 * Fixed mistakes and bad wording of strings in several missions, scripts and campaigns |
187 * Fixed mistakes and bad wording of strings in several missions, scripts and campaigns |
184 * Fixed Lua error message in A Classic Fairytale mission 8 |
188 * Fixed Lua error message in A Classic Fairytale mission 8 |