1482 ui.pageNetGame->BtnStart->disconnect(hwnet); |
1482 ui.pageNetGame->BtnStart->disconnect(hwnet); |
1483 ui.pageNetGame->BtnUpdate->disconnect(hwnet); |
1483 ui.pageNetGame->BtnUpdate->disconnect(hwnet); |
1484 ui.pageNetGame->setRoomName(hwnet->getRoom()); |
1484 ui.pageNetGame->setRoomName(hwnet->getRoom()); |
1485 ui.pageNetGame->restrictJoins->disconnect(hwnet); |
1485 ui.pageNetGame->restrictJoins->disconnect(hwnet); |
1486 ui.pageNetGame->restrictTeamAdds->disconnect(hwnet); |
1486 ui.pageNetGame->restrictTeamAdds->disconnect(hwnet); |
|
1487 ui.pageNetGame->disconnect(hwnet, SLOT(updateRoomName(const QString&))); |
1487 connect(ui.pageNetGame->BtnStart, SIGNAL(clicked()), hwnet, SLOT(startGame())); |
1488 connect(ui.pageNetGame->BtnStart, SIGNAL(clicked()), hwnet, SLOT(startGame())); |
1488 connect(ui.pageNetGame, SIGNAL(askForUpdateRoomName(const QString &)), |
1489 connect(ui.pageNetGame, SIGNAL(askForUpdateRoomName(const QString &)), hwnet, SLOT(updateRoomName(const QString &))); |
1489 hwnet, SLOT(updateRoomName(const QString &))); |
|
1490 connect(ui.pageNetGame->restrictJoins, SIGNAL(triggered()), hwnet, SLOT(toggleRestrictJoins())); |
1490 connect(ui.pageNetGame->restrictJoins, SIGNAL(triggered()), hwnet, SLOT(toggleRestrictJoins())); |
1491 connect(ui.pageNetGame->restrictTeamAdds, SIGNAL(triggered()), hwnet, SLOT(toggleRestrictTeamAdds())); |
1491 connect(ui.pageNetGame->restrictTeamAdds, SIGNAL(triggered()), hwnet, SLOT(toggleRestrictTeamAdds())); |
1492 connect(ui.pageNetGame->pGameCFG->GameSchemes->model(), |
1492 connect(ui.pageNetGame->pGameCFG->GameSchemes->model(), |
1493 SIGNAL(dataChanged(const QModelIndex &, const QModelIndex &)), |
1493 SIGNAL(dataChanged(const QModelIndex &, const QModelIndex &)), |
1494 ui.pageNetGame->pGameCFG, |
1494 ui.pageNetGame->pGameCFG, |