equal
deleted
inserted
replaced
147 cRightScreenBorder : LongInt; |
147 cRightScreenBorder : LongInt; |
148 cScreenSpace : Longword; |
148 cScreenSpace : Longword; |
149 |
149 |
150 cCaseFactor : Longword; |
150 cCaseFactor : Longword; |
151 cLandMines : Longword; |
151 cLandMines : Longword; |
|
152 cAirMines : Longword; |
152 cExplosives : Longword; |
153 cExplosives : Longword; |
153 |
154 |
154 cScriptName : shortstring; |
155 cScriptName : shortstring; |
155 cScriptParam : shortstring; |
156 cScriptParam : shortstring; |
156 cSeed : shortstring; |
157 cSeed : shortstring; |
2605 InitStepsFlags := 0; |
2606 InitStepsFlags := 0; |
2606 RealTicks := 0; |
2607 RealTicks := 0; |
2607 AttackBar := 0; // 0 - none, 1 - just bar at the right-down corner, 2 - from weapon |
2608 AttackBar := 0; // 0 - none, 1 - just bar at the right-down corner, 2 - from weapon |
2608 cCaseFactor := 5; {0..9} |
2609 cCaseFactor := 5; {0..9} |
2609 cLandMines := 4; |
2610 cLandMines := 4; |
|
2611 cAirMines := 1000; |
2610 cExplosives := 2; |
2612 cExplosives := 2; |
2611 |
2613 |
2612 GameState := Low(TGameState); |
2614 GameState := Low(TGameState); |
2613 zoom := cDefaultZoomLevel; |
2615 zoom := cDefaultZoomLevel; |
2614 ZoomValue := cDefaultZoomLevel; |
2616 ZoomValue := cDefaultZoomLevel; |