equal
deleted
inserted
replaced
568 |
568 |
569 int size = GameSchemes->model()->columnCount(); |
569 int size = GameSchemes->model()->columnCount(); |
570 for(int i = 0; i < size; ++i) |
570 for(int i = 0; i < size; ++i) |
571 sl << schemeData(i).toString(); |
571 sl << schemeData(i).toString(); |
572 |
572 |
573 if (sl.size()!=1) emit paramChanged("SCHEME", sl); // this is a stupid hack for the fact that SCHEME is being sent once, empty. Still need to find out why. |
573 if (sl.size() >= 42) |
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574 { |
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575 sl[42].prepend('!'); |
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576 emit paramChanged("SCHEME", sl); // this is a stupid hack for the fact that SCHEME is being sent once, empty. Still need to find out why. |
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577 } |
574 |
578 |
575 if (isEnabled() && bindEntries->isEnabled() && bindEntries->isChecked()) |
579 if (isEnabled() && bindEntries->isEnabled() && bindEntries->isChecked()) |
576 { |
580 { |
577 QString schemeName = GameSchemes->itemText(index); |
581 QString schemeName = GameSchemes->itemText(index); |
578 for (int i = 0; i < WeaponsName->count(); i++) |
582 for (int i = 0; i < WeaponsName->count(); i++) |