235 RegisterVariable('ready' , vtLongInt, @cReadyDelay , false); |
235 RegisterVariable('ready' , vtLongInt, @cReadyDelay , false); |
236 RegisterVariable('casefreq', vtLongInt, @cCaseFactor , false); |
236 RegisterVariable('casefreq', vtLongInt, @cCaseFactor , false); |
237 RegisterVariable('sd_turns', vtLongInt, @cSuddenDTurns , false); |
237 RegisterVariable('sd_turns', vtLongInt, @cSuddenDTurns , false); |
238 RegisterVariable('damagepct',vtLongInt, @cDamagePercent , false); |
238 RegisterVariable('damagepct',vtLongInt, @cDamagePercent , false); |
239 RegisterVariable('minedudpct',vtLongInt,@cMineDudPercent, false); |
239 RegisterVariable('minedudpct',vtLongInt,@cMineDudPercent, false); |
240 RegisterVariable('landadds', vtLongInt, @cLandAdditions , false); |
240 RegisterVariable('minesnum', vtLongInt, @cLandMines , false); |
241 RegisterVariable('explosives',vtLongInt,@cExplosives , false); |
241 RegisterVariable('explosives',vtLongInt,@cExplosives , false); |
242 RegisterVariable('gmflags' , vtLongInt, @GameFlags , false); |
242 RegisterVariable('gmflags' , vtLongInt, @GameFlags , false); |
243 RegisterVariable('trflags' , vtLongInt, @TrainingFlags , false); |
243 RegisterVariable('trflags' , vtLongInt, @TrainingFlags , false); |
244 RegisterVariable('turntime', vtLongInt, @cHedgehogTurnTime, false); |
244 RegisterVariable('turntime', vtLongInt, @cHedgehogTurnTime, false); |
245 RegisterVariable('minestime',vtLongInt, @cMinesTime , false); |
245 RegisterVariable('minestime',vtLongInt, @cMinesTime , false); |