cocoaTouch/GameConfigViewController.m
changeset 3373 c1ff724a5c34
parent 3369 c7289e42f0ee
child 3374 0d522416d97f
equal deleted inserted replaced
3372:5d3daec0d0b5 3373:c1ff724a5c34
    94     }
    94     }
    95     NSDictionary *dict = [[NSDictionary alloc] initWithObjectsAndKeys:mapConfigViewController.seedCommand,@"seed_command",
    95     NSDictionary *dict = [[NSDictionary alloc] initWithObjectsAndKeys:mapConfigViewController.seedCommand,@"seed_command",
    96                                                                       mapConfigViewController.templateFilterCommand,@"templatefilter_command",
    96                                                                       mapConfigViewController.templateFilterCommand,@"templatefilter_command",
    97                                                                       mapConfigViewController.mapGenCommand,@"mapgen_command",
    97                                                                       mapConfigViewController.mapGenCommand,@"mapgen_command",
    98                                                                       mapConfigViewController.mazeSizeCommand,@"mazesize_command",
    98                                                                       mapConfigViewController.mazeSizeCommand,@"mazesize_command",
       
    99                                                                       mapConfigViewController.themeCommand,@"theme_command",
    99                                                                       teamConfigViewController.listOfSelectedTeams,@"teams_list",nil];
   100                                                                       teamConfigViewController.listOfSelectedTeams,@"teams_list",nil];
   100     [dict writeToFile:GAMECONFIG_FILE() atomically:YES];
   101     [dict writeToFile:GAMECONFIG_FILE() atomically:YES];
   101     [dict release];
   102     [dict release];
   102     [[self parentViewController] dismissModalViewControllerAnimated:YES];
   103     [[self parentViewController] dismissModalViewControllerAnimated:YES];
   103     [[SDLUIKitDelegate sharedAppDelegate] startSDLgame];
   104     [[SDLUIKitDelegate sharedAppDelegate] startSDLgame];
   116     [mapConfigViewController viewWillAppear:animated];
   117     [mapConfigViewController viewWillAppear:animated];
   117     [teamConfigViewController viewWillAppear:animated];
   118     [teamConfigViewController viewWillAppear:animated];
   118     // ADD other controllers here
   119     // ADD other controllers here
   119      
   120      
   120     [super viewWillAppear:animated];
   121     [super viewWillAppear:animated];
       
   122 }
       
   123 
       
   124 -(void) viewDidAppear:(BOOL)animated {
       
   125     [mapConfigViewController viewDidAppear:animated];
       
   126     [teamConfigViewController viewDidAppear:animated];
       
   127     [super viewDidAppear:animated];
   121 }
   128 }
   122 
   129 
   123 -(void) didReceiveMemoryWarning {
   130 -(void) didReceiveMemoryWarning {
   124     // Releases the view if it doesn't have a superview.
   131     // Releases the view if it doesn't have a superview.
   125     [super didReceiveMemoryWarning];
   132     [super didReceiveMemoryWarning];