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1 /* |
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2 * Hedgewars-iOS, a Hedgewars port for iOS devices |
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3 * Copyright (c) 2009-2010 Vittorio Giovara <vittorio.giovara@gmail.com> |
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4 * |
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5 * This program is free software; you can redistribute it and/or modify |
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6 * it under the terms of the GNU General Public License as published by |
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7 * the Free Software Foundation; version 2 of the License |
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8 * |
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9 * This program is distributed in the hope that it will be useful, |
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10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 * GNU General Public License for more details. |
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13 * |
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14 * You should have received a copy of the GNU General Public License |
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15 * along with this program; if not, write to the Free Software |
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16 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
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17 * |
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18 * File created on 10/01/2010. |
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19 */ |
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20 |
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21 |
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22 #import "ServerSetup.h" |
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23 #import "PascalImports.h" |
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24 #import "CommodityFunctions.h" |
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25 #import <SystemConfiguration/SCNetworkReachability.h> |
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26 #import <netinet/in.h> |
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27 |
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28 #define BUFFER_SIZE 256 |
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29 |
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30 @implementation ServerSetup |
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31 @synthesize systemSettings; |
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32 |
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33 -(id) init { |
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34 if (self = [super init]) { |
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35 NSDictionary *dict = [[NSDictionary alloc] initWithContentsOfFile:SETTINGS_FILE()]; |
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36 self.systemSettings = dict; |
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37 [dict release]; |
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38 } |
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39 return self; |
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40 } |
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41 |
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42 -(void) dealloc { |
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43 |
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44 [super dealloc]; |
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45 } |
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46 |
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47 // reusing appirater method |
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48 -(BOOL) isNetworkReachable { |
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49 // Create zero addy |
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50 struct sockaddr_in zeroAddress; |
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51 bzero(&zeroAddress, sizeof(zeroAddress)); |
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52 zeroAddress.sin_len = sizeof(zeroAddress); |
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53 zeroAddress.sin_family = AF_INET; |
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54 |
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55 // Recover reachability flags |
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56 SCNetworkReachabilityRef defaultRouteReachability = SCNetworkReachabilityCreateWithAddress(NULL, (struct sockaddr *)&zeroAddress); |
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57 SCNetworkReachabilityFlags flags; |
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58 |
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59 BOOL didRetrieveFlags = SCNetworkReachabilityGetFlags(defaultRouteReachability, &flags); |
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60 CFRelease(defaultRouteReachability); |
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61 |
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62 if (!didRetrieveFlags) { |
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63 NSLog(@"Error. Could not recover network reachability flags"); |
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64 return NO; |
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65 } |
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66 |
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67 BOOL isReachable = flags & kSCNetworkFlagsReachable; |
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68 BOOL needsConnection = flags & kSCNetworkFlagsConnectionRequired; |
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69 BOOL nonWiFi = flags & kSCNetworkReachabilityFlagsTransientConnection; |
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70 |
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71 NSURL *testURL = [NSURL URLWithString:@"http://www.apple.com/"]; |
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72 NSURLRequest *testRequest = [NSURLRequest requestWithURL:testURL |
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73 cachePolicy:NSURLRequestReloadIgnoringLocalCacheData |
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74 timeoutInterval:20.0]; |
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75 NSURLConnection *testConnection = [[NSURLConnection alloc] initWithRequest:testRequest delegate:self]; |
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76 |
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77 return ((isReachable && !needsConnection) || nonWiFi) ? (testConnection ? YES : NO) : NO; |
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78 } |
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79 |
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80 -(int) sendToServer:(NSString *)command { |
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81 NSString *message = [[NSString alloc] initWithFormat:@"%@\n\n",command]; |
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82 int result = SDLNet_TCP_Send(sd, [message UTF8String], [message length]); |
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83 [message release]; |
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84 return result; |
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85 } |
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86 |
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87 -(int) sendToServer:(NSString *)command withArgument:(NSString *)argument { |
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88 NSString *message = [[NSString alloc] initWithFormat:@"%@\n%@\n\n",command,argument]; |
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89 int result = SDLNet_TCP_Send(sd, [message UTF8String], [message length]); |
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90 [message release]; |
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91 return result; |
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92 } |
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93 |
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94 -(void) serverProtocol { |
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95 NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; |
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96 IPaddress ip; |
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97 BOOL clientQuit = NO; |
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98 char *buffer = (char *)malloc(sizeof(char)*BUFFER_SIZE); |
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99 int dim = BUFFER_SIZE; |
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100 uint8_t msgSize; |
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101 |
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102 if (SDLNet_Init() < 0) { |
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103 DLog(@"SDLNet_Init: %s", SDLNet_GetError()); |
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104 clientQuit = YES; |
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105 } |
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106 |
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107 // Resolving the host using NULL make network interface to listen |
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108 if (SDLNet_ResolveHost(&ip, "netserver.hedgewars.org", DEFAULT_NETGAME_PORT) < 0 && !clientQuit) { |
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109 DLog(@"SDLNet_ResolveHost: %s\n", SDLNet_GetError()); |
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110 clientQuit = YES; |
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111 } |
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112 |
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113 // Open a connection with the IP provided (listen on the host's port) |
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114 if (!(sd = SDLNet_TCP_Open(&ip)) && !clientQuit) { |
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115 DLog(@"SDLNet_TCP_Open: %s %\n", SDLNet_GetError(), DEFAULT_NETGAME_PORT); |
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116 clientQuit = YES; |
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117 } |
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118 |
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119 DLog(@"Found server on port %d", DEFAULT_NETGAME_PORT); |
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120 while (!clientQuit) { |
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121 int index = 0; |
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122 BOOL exitBufferLoop = NO; |
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123 memset(buffer, '\0', dim); |
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124 |
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125 while (exitBufferLoop != YES) { |
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126 msgSize = SDLNet_TCP_Recv(sd, &buffer[index], 2); |
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127 |
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128 // exit in case of error |
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129 if (msgSize <= 0) { |
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130 DLog(@"SDLNet_TCP_Recv: %s", SDLNet_GetError()); |
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131 clientQuit = YES; |
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132 break; |
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133 } |
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134 |
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135 // update index position and check for End-Of-Message |
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136 index += msgSize; |
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137 if (strncmp(&buffer[index-2], "\n\n", 2) == 0) { |
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138 exitBufferLoop = YES; |
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139 } |
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140 |
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141 // if message is too big allocate new space |
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142 if (index >= dim) { |
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143 dim += BUFFER_SIZE; |
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144 buffer = (char *)realloc(buffer, dim); |
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145 if (buffer == NULL) { |
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146 clientQuit = YES; |
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147 break; |
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148 } |
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149 } |
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150 } |
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151 |
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152 NSString *bufferedMessage = [[NSString alloc] initWithBytes:buffer length:index-2 encoding:NSASCIIStringEncoding]; |
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153 NSArray *listOfCommands = [bufferedMessage componentsSeparatedByString:@"\n"]; |
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154 [bufferedMessage release]; |
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155 NSString *command = [listOfCommands objectAtIndex:0]; |
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156 DLog(@"size = %d, %@", index-2, listOfCommands); |
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157 if ([command isEqualToString:@"PING"]) { |
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158 if ([listOfCommands count] > 1) |
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159 [self sendToServer:@"PONG" withArgument:[listOfCommands objectAtIndex:1]]; |
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160 else |
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161 [self sendToServer:@"PONG"]; |
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162 DLog(@"PONG"); |
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163 } |
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164 else if ([command isEqualToString:@"NICK"]) { |
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165 //what is this for? |
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166 } |
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167 else if ([command isEqualToString:@"PROTO"]) { |
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168 //what is this for? |
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169 } |
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170 else if ([command isEqualToString:@"ROOM"]) { |
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171 //TODO: stub |
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172 } |
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173 else if ([command isEqualToString:@"LOBBY:LEFT"]) { |
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174 //TODO: stub |
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175 } |
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176 else if ([command isEqualToString:@"LOBBY:JOINED"]) { |
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177 //TODO: stub |
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178 } |
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179 else if ([command isEqualToString:@"ASKPASSWORD"]) { |
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180 NSString *pwd = [self.systemSettings objectForKey:@"password"]; |
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181 [self sendToServer:@"PASSWORD" withArgument:pwd]; |
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182 } |
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183 else if ([command isEqualToString:@"CONNECTED"]) { |
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184 short int netProto; |
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185 char *versionStr; |
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186 HW_versionInfo(&netProto, &versionStr); |
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187 NSString *nick = [self.systemSettings objectForKey:@"username"]; |
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188 [self sendToServer:@"NICK" withArgument:nick]; |
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189 [self sendToServer:@"PROTO" withArgument:[NSString stringWithFormat:@"%d",netProto]]; |
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190 } |
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191 else if ([command isEqualToString:@"SERVER_MESSAGE"]) { |
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192 DLog(@"%@", [listOfCommands objectAtIndex:1]); |
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193 } |
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194 else if ([command isEqualToString:@"WARNING"]) { |
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195 if ([listOfCommands count] > 1) |
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196 DLog(@"Server warning - %@", [listOfCommands objectAtIndex:1]); |
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197 else |
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198 DLog(@"Server warning - unknown"); |
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199 } |
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200 else if ([command isEqualToString:@"ERROR"]) { |
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201 DLog(@"Server error - %@", [listOfCommands objectAtIndex:1]); |
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202 } |
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203 else if ([command isEqualToString:@"BYE"]) { |
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204 //TODO: handle "Reconnected too fast" |
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205 DLog(@"Server disconnected, reason: %@", [listOfCommands objectAtIndex:1]); |
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206 clientQuit = YES; |
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207 } |
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208 else { |
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209 DLog(@"Unknown/Unsupported message received: %@", command); |
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210 } |
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211 } |
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212 DLog(@"Server closed connection, ending thread"); |
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213 |
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214 free(buffer); |
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215 SDLNet_TCP_Close(sd); |
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216 SDLNet_Quit(); |
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217 |
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218 [pool release]; |
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219 } |
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220 |
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221 @end |