equal
deleted
inserted
replaced
122 team2->difficulty = 4; |
122 team2->difficulty = 4; |
123 team2->teamColor = *color2; |
123 team2->teamColor = *color2; |
124 team2->numHedgehogs = 4; |
124 team2->numHedgehogs = 4; |
125 do |
125 do |
126 namegen.TeamRandomNames(team2,TRUE); |
126 namegen.TeamRandomNames(team2,TRUE); |
127 while(!team2->TeamName.compare(team1->TeamName) || !team2->HHHat[0].compare(team1->HHHat[0])); |
127 while(!team2->TeamName.compare(team1->TeamName) || !team2->Hedgehogs[0].Hat.compare(team1->Hedgehogs[0].Hat)); |
128 HWProto::addStringListToBuffer(teamscfg, |
128 HWProto::addStringListToBuffer(teamscfg, |
129 team2->TeamGameConfig(100)); |
129 team2->TeamGameConfig(100)); |
130 |
130 |
131 HWProto::addStringToBuffer(teamscfg, "eammstore " + *cDefaultAmmoStore); |
131 HWProto::addStringToBuffer(teamscfg, "eammstore " + *cDefaultAmmoStore); |
132 HWProto::addStringToBuffer(teamscfg, "eammstore " + *cDefaultAmmoStore); |
132 HWProto::addStringToBuffer(teamscfg, "eammstore " + *cDefaultAmmoStore); |