54 UpdateTeamsLists(); |
54 UpdateTeamsLists(); |
55 UpdateWeapons(); |
55 UpdateWeapons(); |
56 |
56 |
57 connect(ui.pageMain->BtnSinglePlayer, SIGNAL(clicked()), this, SLOT(GoToSinglePlayer())); |
57 connect(ui.pageMain->BtnSinglePlayer, SIGNAL(clicked()), this, SLOT(GoToSinglePlayer())); |
58 connect(ui.pageMain->BtnSetup, SIGNAL(clicked()), this, SLOT(GoToSetup())); |
58 connect(ui.pageMain->BtnSetup, SIGNAL(clicked()), this, SLOT(GoToSetup())); |
59 connect(ui.pageMain->BtnMultiplayer, SIGNAL(clicked()), this, SLOT(GoToMultiplayer())); |
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60 connect(ui.pageMain->BtnLoad, SIGNAL(clicked()), this, SLOT(GoToSaves())); |
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61 connect(ui.pageMain->BtnDemos, SIGNAL(clicked()), this, SLOT(GoToDemos())); |
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62 connect(ui.pageMain->BtnNet, SIGNAL(clicked()), this, SLOT(GoToNet())); |
59 connect(ui.pageMain->BtnNet, SIGNAL(clicked()), this, SLOT(GoToNet())); |
63 connect(ui.pageMain->BtnInfo, SIGNAL(clicked()), this, SLOT(GoToInfo())); |
60 connect(ui.pageMain->BtnInfo, SIGNAL(clicked()), this, SLOT(GoToInfo())); |
64 connect(ui.pageMain->BtnExit, SIGNAL(pressed()), this, SLOT(btnExitPressed())); |
61 connect(ui.pageMain->BtnExit, SIGNAL(pressed()), this, SLOT(btnExitPressed())); |
65 connect(ui.pageMain->BtnExit, SIGNAL(clicked()), this, SLOT(btnExitClicked())); |
62 connect(ui.pageMain->BtnExit, SIGNAL(clicked()), this, SLOT(btnExitClicked())); |
66 |
63 |
106 |
103 |
107 connect(ui.pageGameStats->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
104 connect(ui.pageGameStats->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
108 |
105 |
109 connect(ui.pageSinglePlayer->BtnSimpleGamePage, SIGNAL(clicked()), this, SLOT(SimpleGame())); |
106 connect(ui.pageSinglePlayer->BtnSimpleGamePage, SIGNAL(clicked()), this, SLOT(SimpleGame())); |
110 connect(ui.pageSinglePlayer->BtnTrainPage, SIGNAL(clicked()), this, SLOT(GoToTraining())); |
107 connect(ui.pageSinglePlayer->BtnTrainPage, SIGNAL(clicked()), this, SLOT(GoToTraining())); |
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108 connect(ui.pageSinglePlayer->BtnMultiplayer, SIGNAL(clicked()), this, SLOT(GoToMultiplayer())); |
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109 connect(ui.pageSinglePlayer->BtnLoad, SIGNAL(clicked()), this, SLOT(GoToSaves())); |
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110 connect(ui.pageSinglePlayer->BtnDemos, SIGNAL(clicked()), this, SLOT(GoToDemos())); |
111 connect(ui.pageSinglePlayer->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
111 connect(ui.pageSinglePlayer->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
112 |
112 |
113 connect(ui.pageTraining->BtnStartTrain, SIGNAL(clicked()), this, SLOT(StartTraining())); |
113 connect(ui.pageTraining->BtnStartTrain, SIGNAL(clicked()), this, SLOT(StartTraining())); |
114 connect(ui.pageTraining->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
114 connect(ui.pageTraining->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
115 |
115 |