equal
deleted
inserted
replaced
2591 |
2591 |
2592 aVertex: GLint; |
2592 aVertex: GLint; |
2593 aTexCoord: GLint; |
2593 aTexCoord: GLint; |
2594 aColor: GLint; |
2594 aColor: GLint; |
2595 |
2595 |
|
2596 lDecimalSeparator: Char; |
|
2597 |
2596 var trammo: array[TAmmoStrId] of ansistring; // name of the weapon |
2598 var trammo: array[TAmmoStrId] of ansistring; // name of the weapon |
2597 trammoc: array[TAmmoStrId] of ansistring; // caption of the weapon |
2599 trammoc: array[TAmmoStrId] of ansistring; // caption of the weapon |
2598 trammod: array[TAmmoStrId] of ansistring; // description of the weapon |
2600 trammod: array[TAmmoStrId] of ansistring; // description of the weapon |
2599 trluaammo: array[TAmmoStrId] of ansistring; // name of the weapon (Lua overwrite) |
2601 trluaammo: array[TAmmoStrId] of ansistring; // name of the weapon (Lua overwrite) |
2600 trluaammoc: array[TAmmoStrId] of ansistring; // caption of the weapon (Lua overwrite) |
2602 trluaammoc: array[TAmmoStrId] of ansistring; // caption of the weapon (Lua overwrite) |
2814 TargetPoint := cTargetPointRef; |
2816 TargetPoint := cTargetPointRef; |
2815 |
2817 |
2816 aVertex:= 0; |
2818 aVertex:= 0; |
2817 aTexCoord:= 1; |
2819 aTexCoord:= 1; |
2818 aColor:= 2; |
2820 aColor:= 2; |
|
2821 |
|
2822 lDecimalSeparator := '.'; |
2819 |
2823 |
2820 |
2824 |
2821 cMinMaxZoomLevelDelta:= cMaxZoomLevel - cMinZoomLevel; |
2825 cMinMaxZoomLevelDelta:= cMaxZoomLevel - cMinZoomLevel; |
2822 |
2826 |
2823 // int, longint longword and byte |
2827 // int, longint longword and byte |