24 - (void)viewDidLoad { |
24 - (void)viewDidLoad { |
25 [super viewDidLoad]; |
25 [super viewDidLoad]; |
26 |
26 |
27 NSArray *array = [[NSArray alloc] initWithObjects: |
27 NSArray *array = [[NSArray alloc] initWithObjects: |
28 NSLocalizedString(@"Human",@""), |
28 NSLocalizedString(@"Human",@""), |
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29 NSLocalizedString(@"Brutal",@""), |
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30 NSLocalizedString(@"Aggressive",@""), |
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31 NSLocalizedString(@"Bully",@""), |
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32 NSLocalizedString(@"Average",@""), |
29 NSLocalizedString(@"Weaky",@""), |
33 NSLocalizedString(@"Weaky",@""), |
30 NSLocalizedString(@"Average",@""), |
34 nil]; |
31 NSLocalizedString(@"Bully",@""), |
|
32 NSLocalizedString(@"Aggressive",@""),nil]; |
|
33 self.levelArray = array; |
35 self.levelArray = array; |
34 [array release]; |
36 [array release]; |
35 /* |
37 |
36 NSMutableArray *sprites = [[NSMutableArray alloc] initWithCapacity:[graveArray count]; |
38 NSMutableArray *sprites = [[NSMutableArray alloc] initWithCapacity:[levelArray count]]; |
37 for (NSString *graveName in graveArray) { |
39 for (int i = 0; i < [levelArray count]; i++) { |
38 NSString *gravePath = [[NSString alloc] initWithFormat@"%@/%@",GRAVES_DIRECTORY(),graveName]; |
40 NSString *botlevelPath = [[NSString alloc] initWithFormat:@"%@/%d.png",BOTLEVELS_DIRECTORY(),i]; |
39 UIImage *image = [[UIImage alloc] initWithContentsOfFile:gravePath]; |
41 UIImage *image = [[UIImage alloc] initWithContentsOfFile:botlevelPath]; |
40 [gravePath release]; |
42 [botlevelPath release]; |
41 [sprites addObject:image]; |
43 [sprites addObject:image]; |
42 [image release]; |
44 [image release]; |
43 } |
45 } |
44 self.graveSprites = sprites; |
46 self.levelSprites = sprites; |
45 [sprites release]; |
47 [sprites release]; |
46 */ |
48 |
47 } |
49 } |
48 |
50 |
49 - (void)viewWillAppear:(BOOL)animated { |
51 - (void)viewWillAppear:(BOOL)animated { |
50 [super viewWillAppear:animated]; |
52 [super viewWillAppear:animated]; |
51 |
53 |