106 gtWhip, gtKamikaze, gtCake, gtSeduction, gtWatermelon, gtMelonPiece, // 35 |
106 gtWhip, gtKamikaze, gtCake, gtSeduction, gtWatermelon, gtMelonPiece, // 35 |
107 gtHellishBomb, gtWaterUp, gtDrill, gtBallGun, gtBall, gtRCPlane, // 41 |
107 gtHellishBomb, gtWaterUp, gtDrill, gtBallGun, gtBall, gtRCPlane, // 41 |
108 gtSniperRifleShot, gtJetpack, gtMolotov, gtBirdy, // 45 |
108 gtSniperRifleShot, gtJetpack, gtMolotov, gtBirdy, // 45 |
109 gtEgg, gtPortal, gtPiano, gtGasBomb, gtSineGunShot, gtFlamethrower, // 51 |
109 gtEgg, gtPortal, gtPiano, gtGasBomb, gtSineGunShot, gtFlamethrower, // 51 |
110 gtSMine, gtPoisonCloud, gtHammer, gtHammerHit, gtResurrector, // 56 |
110 gtSMine, gtPoisonCloud, gtHammer, gtHammerHit, gtResurrector, // 56 |
111 gtNapalmBomb, gtSnowball, gtFlake, {gtStructure,} gtLandGun, gtTardis, // 61 |
111 gtNapalmBomb, gtSnowball, gtFlake, gtLandGun, gtTardis, // 61 |
112 gtIceGun, gtAddAmmo, gtGenericFaller, gtKnife, gtCreeper, gtMinigun, gtMinigunBullet); // 68 |
112 gtIceGun, gtAddAmmo, gtGenericFaller, gtKnife, gtCreeper, gtMinigun, gtMinigunBullet); // 68 |
113 |
113 |
114 // Gears that are _only_ of visual nature (e.g. background stuff, visual effects, speechbubbles, etc.) |
114 // Gears that are _only_ of visual nature (e.g. background stuff, visual effects, speechbubbles, etc.) |
115 TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire, |
115 TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire, |
116 vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble, |
116 vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble, |
164 amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake, // 24 |
164 amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake, // 24 |
165 amSeduction, amWatermelon, amHellishBomb, amNapalm, amDrill, amBallgun, // 30 |
165 amSeduction, amWatermelon, amHellishBomb, amNapalm, amDrill, amBallgun, // 30 |
166 amRCPlane, amLowGravity, amExtraDamage, amInvulnerable, amExtraTime, // 35 |
166 amRCPlane, amLowGravity, amExtraDamage, amInvulnerable, amExtraTime, // 35 |
167 amLaserSight, amVampiric, amSniperRifle, amJetpack, amMolotov, amBirdy, amPortalGun, // 42 |
167 amLaserSight, amVampiric, amSniperRifle, amJetpack, amMolotov, amBirdy, amPortalGun, // 42 |
168 amPiano, amGasBomb, amSineGun, amFlamethrower, amSMine, amHammer, // 48 |
168 amPiano, amGasBomb, amSineGun, amFlamethrower, amSMine, amHammer, // 48 |
169 amResurrector, amDrillStrike, amSnowball, amTardis, {amStructure,} amLandGun, // 53 |
169 amResurrector, amDrillStrike, amSnowball, amTardis, amLandGun, // 53 |
170 amIceGun, amKnife, amRubber, amAirMine, amCreeper, amMinigun); // 59 |
170 amIceGun, amKnife, amRubber, amAirMine, amCreeper, amMinigun); // 59 |
171 |
171 |
172 // Different kind of crates that e.g. hedgehogs can pick up |
172 // Different kind of crates that e.g. hedgehogs can pick up |
173 TCrateType = (HealthCrate, AmmoCrate, UtilityCrate); |
173 TCrateType = (HealthCrate, AmmoCrate, UtilityCrate); |
174 |
174 |
487 sidLowGravity, sidExtraDamage, sidInvulnerable, sidExtraTime, |
487 sidLowGravity, sidExtraDamage, sidInvulnerable, sidExtraTime, |
488 sidLaserSight, sidVampiric, sidSniperRifle, sidJetpack, |
488 sidLaserSight, sidVampiric, sidSniperRifle, sidJetpack, |
489 sidMolotov, sidBirdy, sidPortalGun, sidPiano, sidGasBomb, |
489 sidMolotov, sidBirdy, sidPortalGun, sidPiano, sidGasBomb, |
490 sidSineGun, sidFlamethrower,sidSMine, sidHammer, sidResurrector, |
490 sidSineGun, sidFlamethrower,sidSMine, sidHammer, sidResurrector, |
491 sidDrillStrike, sidSnowball, sidNothing, sidTardis, |
491 sidDrillStrike, sidSnowball, sidNothing, sidTardis, |
492 {sidStructure,} sidLandGun, sidIceGun, sidKnife, sidRubber, sidAirMine, |
492 sidLandGun, sidIceGun, sidKnife, sidRubber, sidAirMine, |
493 sidCreeper, sidMinigun); |
493 sidCreeper, sidMinigun); |
494 |
494 |
495 TMsgStrId = (sidLoading, sidDraw, sidWinner, sidVolume, sidPaused, |
495 TMsgStrId = (sidLoading, sidDraw, sidWinner, sidVolume, sidPaused, |
496 sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync, |
496 sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync, |
497 sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady, |
497 sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady, |