equal
deleted
inserted
replaced
29 #include "weapon.h" |
29 #include "weapon.h" |
30 #include "map.h" |
30 #include "map.h" |
31 #include "teamlist.h" |
31 #include "teamlist.h" |
32 |
32 |
33 typedef struct { |
33 typedef struct { |
34 char *style; // e.g. "Capture the Flag" |
34 char *style; //!< e.g. "Capture the Flag" |
35 flib_scheme *gamescheme; |
35 flib_scheme *gamescheme; |
36 flib_map *map; |
36 flib_map *map; |
37 flib_teamlist *teamlist; |
37 flib_teamlist *teamlist; |
38 } flib_gamesetup; |
38 } flib_gamesetup; |
39 |
39 |
40 void flib_gamesetup_destroy(flib_gamesetup *gamesetup); |
40 void flib_gamesetup_destroy(flib_gamesetup *gamesetup); |
41 |
41 |
42 /** |
42 /** |