equal
deleted
inserted
replaced
297 image^.height:= cScreenHeight div k |
297 image^.height:= cScreenHeight div k |
298 end; |
298 end; |
299 image^.size:= size; |
299 image^.size:= size; |
300 image^.buffer:= p; |
300 image^.buffer:= p; |
301 |
301 |
302 SDL_CreateThread(@SaveScreenshot, 'snapshot', image); |
302 SDL_CreateThread(@SaveScreenshot, PChar('snapshot'), image); |
303 MakeScreenshot:= true; // possibly it is not true but we will not wait for thread to terminate |
303 MakeScreenshot:= true; // possibly it is not true but we will not wait for thread to terminate |
304 end; |
304 end; |
305 |
305 |
306 // http://www.idevgames.com/forums/thread-5602-post-21860.html#pid21860 |
306 // http://www.idevgames.com/forums/thread-5602-post-21860.html#pid21860 |
307 function doSurfaceConversion(tmpsurf: PSDL_Surface): PSDL_Surface; |
307 function doSurfaceConversion(tmpsurf: PSDL_Surface): PSDL_Surface; |